Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
Cega is a cycle accurate emulator for the Sega SG-1000, Master System, and Game Gear written specifically for The Jolly Good API. Mega Drive emulation is in an experimental state.
This package provides an emulator for the Uxn stack-machine. Graphical output is implemented using X11, and its Console device contains a exec port to interface with the host system.
bsnes-jg is a cycle accurate emulator for the Super Famicom/Super Nintendo Entertainment System, including support for the Super Game Boy, BS-X Satellaview, and Sufami Turbo. bsnes-jg is a fork of bsnes v115, Many changes have been made post-fork:
Higher quality resampler with settings
Improved performance without loss of accuracy
Portability improvements
Removal of accuracy-reducing hacks and unnecessary code
Significant increase in standards compliance
Translation to the C++ Standard Library (ISO C++11)
In particular, it uses much less CPU compared to the original bsnes (though not as little as zsnes).
The supported file formats are:
.sfc
.smc
.bs
.st
.fig
.swc
This is intended to be used with the Jolly Good Reference Frontend jollygood command from the jgrf package.
This package contains libticonv, a library to support working with TI calculator charsets.
This is a part of the TiLP project.
bsnes-hd (called ``HD Mode 7 mod, for bsnes'' in early betas) is a fork of bsnes (the great SNES emulator by Near) that adds HD video features, such as:
- HD Mode 7
Renders the rotated, scaled or pseudo perspective backgrounds at higher resolutions. This does not involve new custom imagery or upscaling algorithms. It is a higher resolution version of the process the SNES uses.
- Widescreen
Extends the scenes to the left and right, without distorting them. It works for most Mode 7 scenes, but also for some other scenes/games, after some settings tweaking.
- True color
Color calculation are done at true color instead of the SNES color depth (3x8 instead of 3x5 bit). With the optional line color smoothing color ``steps'' turn into actual gradients (without influencing the sharpness of the artwork).
LowRES NX is a simulated retro game console, which can be programmed in the classic BASIC language. This package provides a libretro core allowing the lowRES NX programs to be used with libretro frontends such as RetroArch.
This package provides a development environment for 6502 systems, including macro assembler, C compiler, linker, librarian and several other tools.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Glide64MK2 video plugin.
DeSmuME is an emulator for the Nintendo DS handheld gaming console.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Collection of classes that contain architecture-specific information information. Useful for cross-architecture tools (such as python-pyvex).
This project aims to develop a multi-platform linking program for use with all TI graphing calculators (TI73 to V200PLT).
This is a part of the TiLP project.
This package contains libticables, a library for operations on TI calculator link cables.
This is a part of the TiLP project.
The Jolly Good Reference Frontend (accessible via the jollygood command) aims to be the simplest possible frontend to The Jolly Good API. It may be used to run emulators built as shared objects, or as a "white-label" frontend for statically linked standalone emulators.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the command line user interface. Installing this package is the easiest way towards a working Mupen64Plus for casual users.
mGBA is an emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. It also supports Game Boy and Game Boy Color games
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Arachnoid video plugin.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Rice Video plugin.
EmulationStation provides a graphical front-end to a large number of video game console emulators. It features an interface that is usable with any game controller that has at least 4 buttons, theming support, and a game metadata scraper.
This is a versioned snapshot of the files containing metadata about each known libretro core. The snapshot is taken from the libretro-super repository.
emu8051 is a simulator of the 8051/8052 microcontrollers.
This program compresses files in a way that tries to be as efficient as possible but still allows them to be decompressed in environments where CPU speed and RAM are limited. It also generate a self-extractor for use on a Commodore C64, C128 etc.
Dolphin is an emulator for two Nintendo video game consoles: the GameCube and the Wii. It provides compatibility with all PC controllers, turbo speed, networked multiplayer, and graphical enhancements.
Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend. RetroArch is the official reference frontend for the libretro API, currently used by most as a modular multi-system game/emulator system.