_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/

Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.

API method:

GET /api/packages?search=hello&page=1&limit=20

where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned in response headers.

If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.


trenchbroom 2024.2
Dependencies: assimp@5.4.3 bash-minimal@5.2.37 catch2@2.13.8 fmt@9.1.0 freeglut@3.4.0 freeimage@3.18.0 freetype@2.13.3 glew@2.2.0 glm@1.0.1 glu@9.0.2 libxxf86vm@1.1.6 mesa@25.2.3 miniz@3.0.2 qtbase@5.15.17 qtsvg@5.15.17 tinyxml2@11.0.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://kristianduske.com/trenchbroom/
Licenses: GPL 3+
Build system: cmake
Synopsis: Cross-platform level editor for Quake-engine based games
Description:

TrenchBroom is a cross-platform level editor for Quake-engine based games. It supports Quake, Quake 2, Hexen 2, as well as other games. TrenchBroom provides many simple and advanced tools to create complex and interesting levels.

python-renpy 8.5.0
Dependencies: assimp@5.4.3 ffmpeg@8.0 freetype@2.13.3 fribidi@1.0.12 glew@2.2.0 libpng@1.6.39 sdl-union@1.2.68 xdg-utils@1.2.1
Propagated dependencies: python-ecdsa@0.19.0 python-future@1.0.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.renpy.org/
Licenses: Expat
Build system: pyproject
Synopsis: Ren'py python module
Description:

This package contains the shared libraries and Python modules of Ren'py. While functional, they are not meaningful on their own without the launcher and common Ren'py code provided by the renpy package and are only used to bootstrap it.

deutex 5.2.2
Dependencies: libpng@1.6.39
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/Doom-Utils/deutex
Licenses: GPL 2+
Build system: gnu
Synopsis: WAD file composer for Doom and related games
Description:

DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, Sun audio for samples, etc.). Conversely, when it reads files for inclusion in pwads, it does the necessary conversions (for example, from PPM to Doom picture format). In addition, DeuTex has functions such as merging wads, etc.

python-pygame-menu 4.5.4
Propagated dependencies: python-pygame@2.5.2 python-pyperclip@1.9.0 python-typing-extensions@4.15.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://pygame-menu.readthedocs.io
Licenses: Expat
Build system: pyproject
Synopsis: Menu for pygame
Description:

Pygame-menu is a python-pygame library for creating menus and GUIs. It supports several widgets, such as buttons, color inputs, clock objects, drop selectors, frames, images, labels, selectors, tables, text inputs, color switches, and many more, with multiple options to customize.

tiled 1.8.6
Dependencies: qtbase@5.15.17 qtdeclarative@5.15.17 qtsvg@5.15.17 zlib@1.3.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.mapeditor.org/
Licenses: GPL 2+
Build system: gnu
Synopsis: Tile map editor
Description:

Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone.

informlib 6.12.6
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://jxself.org/git/informlib.git
Licenses: AGPL 3+
Build system: copy
Synopsis: Inform 6 standard library
Description:

This package provides the standard library for Inform 6.

freesolid 2.1.2
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://sourceforge.net/projects/freesolid/
Licenses: LGPL 2.0+
Build system: gnu
Synopsis: 3D collision detection C++ library
Description:

FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.

go-codeberg-org-anaseto-gruid-sdl 0.5.0
Propagated dependencies: go-codeberg-org-anaseto-gruid@0.23.0 go-github-com-veandco-go-sdl2@0.4.40 go-golang-org-x-image@0.32.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://codeberg.org/anaseto/gruid-sdl
Licenses: ISC
Build system: go
Synopsis: Gruid Driver using the go-sdl2 SDL2 bindings
Description:

Package sdl provides a Driver for making native graphical apps.

ois 1.5.1
Dependencies: libx11@1.8.12
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/wgois/OIS
Licenses: Zlib
Build system: cmake
Synopsis: Object Oriented Input System
Description:

Cross Platform Object Oriented Input Lib System is a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Meant to be very robust and compatible with many systems and operating systems.

libccd 2.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/danfis/libccd
Licenses: Expat
Build system: cmake
Synopsis: Library for collision detection between two convex shapes
Description:

libccd is library for a collision detection between two convex shapes. libccd implements variation on Gilbert–Johnson–Keerthi algorithm plus Expand Polytope Algorithm (EPA) and also implements algorithm Minkowski Portal Refinement (MPR, a.k.a. XenoCollide) as described in Game Programming Gems 7.

python-xsge 2021.10.11
Propagated dependencies: python-sge@2.0.2
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://python-sge.github.io/
Licenses: LGPL 3+
Build system: python
Synopsis: Extensions for the SGE Game Engine
Description:

xSGE is a collection of modules that make doing certain tasks with the SGE Game Engine easier. In addition to SGE's conveniences, the user has access to a GUI toolkit, lighting and physics frameworks and Tiled TMX format support.

openvr 1.26.7
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/ValveSoftware/openvr/
Licenses: Modified BSD
Build system: cmake
Synopsis: Virtual reality software development kit
Description:

OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.

python-pytmx 3.32
Propagated dependencies: python-pygame@2.5.2 python-pysdl2@0.9.17 python-pyglet@2.0.18
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/bitcraft/PyTMX
Licenses: LGPL 3+
Build system: pyproject
Synopsis: Python library to read Tiled Map Editor's TMX maps
Description:

pytmx is a map loader for python/pygame designed for games. It provides smart tile loading with a fast and efficient storage base.

entt 3.7.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/skypjack/entt
Licenses: Expat CC-BY 4.0
Build system: cmake
Synopsis: Entity component system
Description:

EnTT is a header-only library, containing (among other things)

  • an entity component system based on sparse sets,

  • a configuration system using the monostate pattern,

  • a static reflection system,

  • and a cooperative scheduler.

python-anvil-parser 0.10.6-0.91a7eda
Propagated dependencies: python-frozendict@2.4.6 python-nbt@1.5.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/0xTiger/anvil-parser2
Licenses: Expat
Build system: pyproject
Synopsis: Anvil file format parser
Description:

This package provides an Anvil file format parser.

guile-chickadee 0.10.0
Dependencies: freetype@2.13.3 guile@3.0.9 libjpeg-turbo@2.1.4 libpng@1.6.39 libvorbis@1.3.7 mpg123@1.31.2 openal@1.23.1 readline@8.2.13
Propagated dependencies: guile3.0-opengl@0.2.0 guile-sdl2@0.8.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://dthompson.us/projects/chickadee.html
Licenses: ASL 2.0
Build system: gnu
Synopsis: Game development toolkit for Guile Scheme with SDL2 and OpenGL
Description:

Chickadee is a game development toolkit for Guile Scheme built on top of SDL2 and OpenGL. Chickadee aims to provide all the features that parenthetically inclined game developers need to make 2D (and eventually 3D) games in Scheme, such as:

  1. extensible, fixed-timestep game loop

  2. OpenGL-based rendering engine

  3. keyboard, mouse, controller input

  4. REPL-driven development model

love 11.5
Dependencies: devil@1.8.0 freetype@2.13.3 libmodplug@0.8.9.0 libtheora@1.1.1 libvorbis@1.3.7 luajit@v2.1-0.04dca79 mesa@25.2.3 mpg123@1.31.2 openal@1.23.1 sdl2@2.30.8 zlib@1.3.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://love2d.org/
Licenses: Zlib
Build system: gnu
Synopsis: 2D game framework for Lua
Description:

LÖVE is a framework for making 2D games in the Lua programming language.

box2d 2.4.1
Dependencies: libx11@1.8.12
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://box2d.org/
Licenses: Expat
Build system: cmake
Synopsis: 2D physics engine for games
Description:

Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in realistic ways and make the game world more interactive. From the game engine's point of view, a physics engine is just a system for procedural animation.

rinutils 0.10.3
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/shlomif/rinutils
Licenses: Expat
Build system: cmake
Synopsis: Collection of C headers
Description:

Rinutils is a set of C headers containing macros and static functions that have been extracted from Shlomi Fish's projects.

quesoglc 0.7.2
Dependencies: fontconfig-minimal@2.14.0 freeglut@3.4.0 fribidi@1.0.12 glew@2.2.0
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://quesoglc.sourceforge.net
Licenses: Expat LGPL 2.1+
Build system: gnu
Synopsis: Implementation of the OpenGL Character Renderer (GLC)
Description:

The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL programs with character rendering services via an application programming interface (API).

rpatool 0.8-0.74f26d5
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://codeberg.org/shiz/rpatool
Licenses: WTFPL 2
Build system: pyproject
Synopsis: Tool to work with Ren'Py archives
Description:

rpatool is a simple tool allowing you to create, modify and extract Ren'Py Archive files (.rpa/.rpi). Currently, only writing RPAv2/RPAv3 archives is supported.

mygui 3.4.3
Dependencies: font-dejavu@2.37 freetype@2.13.3 graphviz@7.0.1 libx11@1.8.12 ogre@14.3.2 ois@1.5.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: http://mygui.info/
Licenses: Expat
Build system: cmake
Synopsis: Fast, flexible and simple GUI
Description:

MyGUI is a library for creating Graphical User Interfaces (GUIs) for games and 3D applications. The main goals of MyGUI are: speed, flexibility and ease of use.

python-neteria 1.0.2
Propagated dependencies: python-rsa@4.9.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://pypi.org/project/neteria/
Licenses: GPL 3+
Build system: python
Synopsis: Simple game networking library
Description:

This package provides a game networking framework for Python.

renpy 8.5.0
Dependencies: bash-minimal@5.2.37 python@3.11.14 python-pefile@2024.8.26 python-requests@2.32.5 python-renpy@8.5.0 python-six@1.17.0 python@3.11.14 xdg-utils@1.2.1
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://www.renpy.org/
Licenses: Expat
Build system: pyproject
Synopsis: Visual Novel Engine
Description:

Ren'Py is a visual novel engine that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. These can be both visual novels and life simulation games. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.

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