Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
This package provides the standard library for Inform 6.
ioquake3 is a free software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code. Compared to the original, ioquake3 has been cleaned up, bugs have been fixed and features added. The permanent goal is to create a Quake 3 distribution upon which people base their games, ports to new platforms, and other projects.
The Question is a short example visual novel showing that your Ren'py installation works, similar to a "Hello World" program in other programming languages.
SFML provides a simple interface to the various computer components, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
catcodec encodes and decodes sounds for OpenTTD. These sounds are not much more than some metadata (description and filename) and raw PCM data.
Rinutils is a set of C headers containing macros and static functions that have been extracted from Shlomi Fish's projects.
This package contains a collection of modules for the Bennu Game Development programming language, from CD handling through SDL to joystick support.
Package sdl provides a Driver for making native graphical apps.
Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in realistic ways and make the game world more interactive. From the game engine's point of view, a physics engine is just a system for procedural animation.
The Graphics Resource File (GRF) development tools are a set of tools for developing (New)GRFs. It includes a number of smaller programs, each with a specific task:
grfcodecdecodes and encodes GRF files for OpenTTD.grfidextracts the so-called "GRF ID" from a GRF.grfstripstrips all sprites from a GRF.nforenumchecks NFO code for errors, making corrections when necessary.
libtcod is a fast, portable and uncomplicated API for roguelike developers providing an advanced true color console, input, and lots of other utilities frequently used in roguelikes.
LÖVE is a framework for making 2D games in the Lua programming language.
This library is a parser and writer for the NBT file format. It is suited to inspect and edit the Minecraft data files.
Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone.
Pygame-CE is a fork of the upstream pygame project by its former core developers. It aims to offer more frequent releases, continuous bugfixes and enhancements, and a new governance model.
pytmx is a map loader for python/pygame designed for games. It provides smart tile loading with a fast and efficient storage base.
pyscroll is a simple and fast module for animated scrolling maps for your new or existing game.
EnTT is a header-only library, containing (among other things)
an entity component system based on sparse sets,
a configuration system using the monostate pattern,
a static reflection system,
and a cooperative scheduler.
SurgeScript is a dynamically typed object-oriented scripting language designed for games. Each object is a state machine that can be customized by attaching other objects. The language supports automatic garbage collection and can be extended with plugins.
The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL programs with character rendering services via an application programming interface (API).
rpatool is a simple tool allowing you to create, modify and extract Ren'Py Archive files (.rpa/.rpi). Currently, only writing RPAv2/RPAv3 archives is supported.
This package provides an interactive tutorial for the Ren'py visual novel engine, explaining all of its features.
SFML provides a simple interface to the various computer components, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.