_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/

Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.

API method:

GET /api/packages?search=hello&page=1&limit=20

where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned in response headers.

If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.


deal 3.1.11
Dependencies: tcl@8.6.12
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://bridge.thomasoandrews.com/deal/
Licenses: GPL 2+ GPL 1+ Modified BSD
Build system: gnu
Synopsis: Bridge hand generator
Description:

This program generates bridge hands. It can be told to generate only hands satisfying conditions like being balanced, having a range of High Cards Points (HCP), controls, or other user-definable properties. Hands can be output in various formats, like PBN for feeding to other bridge programs, Deal itself, or split up into a file per player for practise.

freedink 109.6
Dependencies: freedink-engine@109.6 freedink-data@1.08.20190120 bash@5.2.37
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://www.gnu.org/software/freedink/
Licenses: GPL 3+
Build system: trivial
Synopsis: Twisted adventures of young pig farmer Dink Smallwood
Description:

GNU FreeDink is a free and portable re-implementation of the engine for the role-playing game Dink Smallwood. It supports not only the original game data files but it also supports user-produced game mods or "D-Mods". To that extent, it also includes a front-end for managing all of your D-Mods.

badass 0.0.0-20151201180210-02e7c38d503f
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://github.com/umayr/badass
Licenses: Expat
Build system: go
Synopsis: Hacking contribution graphs in git
Description:

Badass generates false commits for a range of dates, essentially hacking the gamification of contribution graphs on platforms such as Github or Gitlab.

moonlight-qt 6.1.0
Dependencies: ffmpeg@8.0 h264bitstream@0.2.0-1.ae72f73 libva@2.22.0 libvdpau@1.5 moonlight-common@6.1.0-1.8599b60 openssl@3.0.8 opus@1.5.2 qmdnsengine@0.0.1-1.b7a5a9f qtbase@5.15.17 qtdeclarative@5.15.17 qtquickcontrols2@5.15.17 qtsvg@5.15.17 qtwayland@5.15.17 wayland@1.24.0 sdl2@2.30.8 sdl2-ttf@2.20.2 sdl2-gamecontrollerdb@0-2.414eaee
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://moonlight-stream.org
Licenses: GPL 3+
Build system: qt
Synopsis: GameStream client
Description:

Moonlight is an implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.

alienblaster 1.1.0
Dependencies: sdl12-compat@1.2.68 sdl-mixer@1.2.12
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: http://www.schwardtnet.de/alienblaster/
Licenses: GPL 2
Build system: gnu
Synopsis: Action-loaded 2D arcade shooter game
Description:

Alien Blaster is an action-loaded 2D arcade shooter game. Your mission in the game is simple: stop the invasion of the aliens by blasting them. Simultaneous two-player mode is available.

vitetris 0.59.1
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: http://victornils.net/tetris/
Licenses: FreeBSD
Build system: gnu
Synopsis: Terminal-based Tetris clone
Description:

Vitetris is a classic multiplayer Tetris clone for the terminal.

redeal 0.2.0-1.e2e81a4
Dependencies: dds@2.9.0-1.d2bc4c2 python@3.11.14
Propagated dependencies: python-colorama@0.4.6
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://github.com/anntzer/redeal
Licenses: GPL 3
Build system: pyproject
Synopsis: Deal generator for bridge card game, written in Python
Description:

Redeal is a deal generator written in Python. It outputs deals satisfying whatever conditions you specify --- deals with a double void, deals with a strong 2♣ opener opposite a yarborough, etc. Using Bo Haglund's double dummy solver, it can even solve the hands it has generated for you.

xmahjongg 3.7
Dependencies: libx11@1.8.12
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: http://www.lcdf.org/xmahjongg/
Licenses: GPL 2+
Build system: gnu
Synopsis: Solitaire Mah Jongg game
Description:

Xmahjongg is a simple solitaire game. The object is to remove all Mah Jongg tiles from the playing field by taking one matching pair at a time.

asciiquarium 1.1
Dependencies: bash-minimal@5.2.37 perl@5.36.0 perl-curses@1.36 perl-term-animation@2.6
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://robobunny.com/projects/asciiquarium/html/
Licenses: GPL 2+
Build system: copy
Synopsis: ASCII aquarium for the terminal
Description:

The asciiquarium package renders a fullscreen animation of an aquarium with various fish in the terminal, which can make for a nice screensaver.

solarus-quest-editor 1.6.5
Dependencies: solarus@1.6.5 glm@1.0.1 libmodplug@0.8.9.0 libogg@1.3.6 libvorbis@1.3.7 luajit@v2.1-0.04dca79 openal@1.23.1 physfs@3.0.2 qtbase@5.15.17 sdl-union@1.2.68
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://www.solarus-games.org/
Licenses: GPL 3 CC-BY-SA 3.0 CC-BY-SA 4.0
Build system: cmake
Synopsis: Create and modify quests for the Solarus engine
Description:

Solarus Quest Editor is a graphical user interface to create and modify quests for the Solarus engine.

cgoban 1.9.14
Dependencies: libx11@1.8.12 libxt@1.3.1 xorgproto@2024.1
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://cgoban1.sourceforge.net/
Licenses: GPL 2+
Build system: gnu
Synopsis: Go client for X11
Description:

Provides a large set of Go-related services for X11:

  • Local games with precise implementation of the Chinese and Japanese rulesets

  • Edition and visualization of SGF files

  • Connection to the NNGS or IGS Go servers

  • Bridge to Go modem protocol, allowing to play against Go modem-capable AIs such as GnuGo.

apricots 0.2.8
Dependencies: alure@1.2 openal@1.23.1 sdl2@2.30.8
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://github.com/moggers87/apricots
Licenses: GPL 2+
Build system: gnu
Synopsis: Arcade airplane game
Description:

apricots is a game where you fly a little plane around the screen and shoot things and drop bombs on enemy targets. It's meant to be quick and fun.

harmonist 0.6.1
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://harmonist.tuxfamily.org/
Licenses: ISC
Build system: go
Synopsis: Stealth coffee-break roguelike game
Description:

Harmonist: Dayoriah Clan Infiltration is a stealth coffee-break roguelike game. The game has a heavy focus on tactical positioning, light and noise mechanisms, making use of various terrain types and cones of view for monsters. Aiming for a replayable streamlined experience, the game avoids complex inventory management and character building, relying on items and player adaptability for character progression.

lead-solver 1.0.2
Dependencies: dds@2.9.0-1.d2bc4c2
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://lajollabridge.com/Software/Lead-Solver/Lead-Solver-About.htm
Licenses: GPL 3
Build system: gnu
Synopsis: Analyze leads in bridge game
Description:

Given bridge hands, Lead Solver tallies up how well each card does when led in terms of average tricks taken for the defense (for matchpoints) and how often the contract is set (for team play).

gnome-2048 3.38.2
Dependencies: gtk+@3.24.51 clutter@1.26.4 clutter-gtk@1.8.4 libgee@0.20.6 libgnome-games-support@1.8.2
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://wiki.gnome.org/Apps/2048
Licenses: GPL 3+
Build system: meson
Synopsis: Move the tiles until you obtain the 2048 tile
Description:

GNOME 2048 provides a 2D grid for playing 2048, a single-player sliding tile puzzle game. The objective of the game is to merge together adjacent tiles of the same number until the sum of 2048 is achieved in one tile.

openriichi 0.2.1.1
Dependencies: glew@2.2.0 gtk+@3.24.51 libgee@0.20.6 sdl2@2.30.8 sdl2-image@2.8.8 sdl2-mixer@2.6.3
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://github.com/FluffyStuff/OpenRiichi
Licenses: GPL 3
Build system: meson
Synopsis: Japanese Mahjong client
Description:

OpenRiichi is a client for playing Japanese Mahjong, and it supports singleplayer and multiplayer, with or without bots. It features all the standard riichi rules, as well as some optional ones. It also supports game logging, so games can be viewed again.

meandmyshadow 0.5a
Dependencies: curl@8.6.0 libarchive@3.7.7 lua@5.3.5 sdl-union@1.2.68
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://acmepjz.github.io/meandmyshadow/
Licenses: GPL 3+
Build system: cmake
Synopsis: Puzzle/platform game
Description:

Me and My Shadow is a puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone.

ltris 1.3
Dependencies: sdl-union@1.2.68
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://lgames.sourceforge.net/LTris/
Licenses: GPL 2+
Build system: gnu
Synopsis: Tetris clone based on the SDL library
Description:

LTris is a tetris clone: differently shaped blocks are falling down the rectangular playing field and can be moved sideways or rotated by 90 degree units with the aim of building lines without gaps which then disappear (causing any block above the deleted line to fall down). LTris has three game modes: In Classic you play until the stack of blocks reaches the top of the playing field and no new blocks can enter. In Figures the playing field is reset to a new figure each level and later on tiles and lines suddenly appear. In Multiplayer up to three players (either human or CPU) compete with each other sending removed lines to all opponents. There is also a Demo mode in which you can watch your CPU playing while enjoying a cup of tea!

fheroes2 1.1.11
Dependencies: libpng@1.6.39 sdl-union@1.2.68 zlib@1.3.1
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://ihhub.github.io/fheroes2/
Licenses: GPL 2
Build system: cmake
Synopsis: Turn-based strategy game engine
Description:

fheroes2 is an implementation of Heroes of Might and Magic II (aka HOMM2) game engine. It requires assets and game resources to play; it will look for them at ~/.local/share/fheroes2 folder.

marble-marcher 0-1.e580460
Dependencies: eigen@3.4.0 mesa@25.2.3 sfml@2.6.2
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://codeparade.itch.io/marblemarcher
Licenses: GPL 2+ SIL OFL 1.1 CC-BY-SA 3.0
Build system: cmake
Synopsis: Guide a marble across fractal landscapes
Description:

Marble Marcher is a video game that uses a fractal physics engine and fully procedural rendering to produce beautiful and unique gameplay. The game is played on the surface of evolving fractals. The goal of the game is to get your marble to the flag as quickly as possible. But be careful not to fall off the level or get crushed by the fractal! There are 24 levels to unlock.

frotz-sdl 2.45pre
Dependencies: sdl2@2.30.8 sdl2-mixer@2.6.3 libmodplug@0.8.9.0 libsamplerate@0.1.9 libsndfile@1.2.0 libvorbis@1.3.7 ncurses@6.2.20210619 freetype@2.13.3 libjpeg-turbo@2.1.4
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://frotz.sourceforge.net
Licenses: GPL 2+
Build system: gnu
Synopsis: Portable Z-machine interpreter (SDL port) for text adventure games
Description:

Frotz is an interpreter for Infocom games and other Z-machine games in the text adventure/interactive fiction genre. This version of Frotz using SDL fully supports all these versions of the Z-Machine including the graphical version 6. Graphics and sound are created through the use of the SDL libraries. AIFF sound effects and music in MOD and OGG formats are supported when packaged in Blorb container files or optionally from individual files.

quakespasm 0.96.2
Dependencies: libmikmod@3.3.11.1 libvorbis@1.3.7 flac@1.5.0 mesa@25.2.3 mpg123@1.31.2 sdl2@2.30.8
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://quakespasm.sourceforge.net/
Licenses: GPL 2+
Build system: gnu
Synopsis: First person shooter engine for Quake 1
Description:

Quakespasm is a modern engine for id software's Quake 1. It includes support for 64 bit CPUs, custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements.

cmatrix 2.0
Dependencies: ncurses@6.2.20210619
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://www.asty.org/cmatrix
Licenses: GPL 2+
Build system: gnu
Synopsis: Simulate the display from "The Matrix"
Description:

CMatrix simulates the display from "The Matrix" and is based on the screensaver from the movie's website. It works with terminal settings up to 132x300 and can scroll lines all at the same rate or asynchronously and at a user-defined speed.

open-adventure 1.20
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://gitlab.com/esr/open-adventure
Licenses: FreeBSD
Build system: gnu
Synopsis: Colossal Cave Adventure
Description:

The original Colossal Cave Adventure from 1976 was the origin of all text adventures, dungeon-crawl (computer) games, and computer-hosted roleplaying games. This is a forward port of the last version released by Crowther & Woods, its original authors, in 1995. It has been known as ``adventure 2.5'' and ``430-point adventure''.

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