Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
Glad uses the official Khronos XML specifications to generate a GL/GLES/EGL/GLX/WGL loader tailored for specific requirements.
libglvnd is a vendor-neutral dispatch layer for arbitrating OpenGL API calls between multiple vendors. It allows multiple drivers from different vendors to coexist on the same file system, and determines which vendor to dispatch each API call to at runtime.
Both GLX and EGL are supported, in any combination with OpenGL and OpenGL ES.
VirtualGL redirects the 3D rendering commands from OpenGL applications to 3D accelerator hardware in a dedicated server and displays the rendered output interactively to a thin client located elsewhere on the network.
S2TC is a patent-free implementation of S3 Texture Compression (S3TC, also known as DXTn or DXTC) for Mesa.
Mesa is a free implementation of the OpenGL and Vulkan specifications - systems for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs.
Guile-OpenGL is a library for Guile that provides bindings to the OpenGL graphics API.
NanoVG is small antialiased vector graphics rendering library for OpenGL. It has lean API modeled after HTML5 canvas API. It is aimed to be a practical and fun toolset for building scalable user interfaces and visualizations.
NanoVG is an antialiased vector graphics rendering library for OpenGL. It is aimed for building scalable user interfaces and visualizations.
SOIL is a tiny C library used primarily for uploading textures into OpenGL.
The OpenGL Extension Wrangler Library (GLEW) is a C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file.
MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms. The primary motivation is moving shaders to OpenGL languages on the fly. The developer deals with "profiles" that represent various target languages, such as GLSL or ARB_*_program.
This allows a developer to manage one set of shaders, presumably written in Direct3D HLSL, and use them across multiple rendering backends. This also means that the developer only has to worry about one (offline) compiler to manage program complexity, while MojoShader itself deals with the reduced complexity of the bytecode at runtime.
MojoShader provides both a simple API to convert bytecode to various profiles, and (optionally) basic glue to rendering APIs to abstract the management of the shaders at runtime.
GLFW is a library for OpenGL, OpenGL ES and Vulkan development for desktop computers. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
libopenglrecorder is a library allowing optional async readback OpenGL frame buffer with optional audio recording. It will do video and audio encoding together.
This package provides D-Bus client API bindings for the C++ programming language. It also provides the dbusxx-xml2cpp and dbusxx-introspect commands.
Python bindings for GLib, GObject, and GIO.
sdbus-c++ is a high-level C++ D-Bus library designed to provide easy-to-use yet powerful API in modern C++. It adds another layer of abstraction on top of sd-bus, the C D-Bus implementation by systemd.
Dbus-cxx is a C++ wrapper for dbus.
It exposes the C API to allow direct manipulation and relies on sigc++ to provide an Oriented Object interface.
This package provide 2 utils:
dbus-cxx-xml2cppto generate proxy and adapterdbus-cxx-introspectto introspect a dbus interface
Some codes examples can be find at: https://dbus-cxx.github.io/examples.html
Glibmm provides a C++ programming interface to the part of GLib that are useful for C++.
ITS Tool allows you to translate your XML documents with PO files, using rules from the W3C Internationalization Tag Set (ITS) to determine what to translate and how to separate it into PO file messages.
PO files are the standard translation format for GNU and other Unix-like systems. They present translatable information as discrete messages, allowing each message to be translated independently. In contrast to whole-page translation, translating with a message-based format like PO means you can easily track changes to the source document down to the paragraph. When new strings are added or existing strings are modified, you only need to update the corresponding messages.
ITS Tool is designed to make XML documents translatable through PO files by applying standard ITS rules, as well as extension rules specific to ITS Tool. ITS also provides an industry standard way for authors to override translation information in their documents, such as whether a particular element should be translated.
Glib::Object::Introspection uses the gobject-introspection and libffi projects to dynamically create Perl bindings for a wide variety of libraries. Examples include gtk+, webkit, libsoup and many more.
Glibmm provides a C++ programming interface to the part of GLib that are useful for C++.
Telepathy is a flexible, modular communications framework that enables real-time communication over D-Bus via pluggable protocol backends. Telepathy is a communications service that can be accessed by many applications simultaneously.
This package provides the library for GLib applications.
GObject introspection is a middleware layer between C libraries (using GObject) and language bindings. The C library can be scanned at compile time and generate metadata files, in addition to the actual native C library. Then language bindings can read this metadata and automatically provide bindings to call into the C library.
This package provides an extension to the Net::DBus module allowing integration with the GLib mainloop. To integrate with the main loop, simply get a connection to the bus via the methods in Net::DBus::GLib rather than the usual Net::DBus module. Every other API remains the same.