Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel search send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
LuaSQLite3 is a thin wrapper around the public domain SQLite3 database engine. It provides a complete binding to the SQLite3 C API from within Lua programs.
LuaJIT is a Just-In-Time Compiler (JIT) for the Lua programming language. Lua is a powerful, dynamic and light-weight programming language. It may be embedded or used as a general-purpose, stand-alone language.
This package provides a Lua parser for djot, a light markup syntax. It can produce an AST, rendered HTML, or a stream of match tokens that identify elements by source position, which could be used for syntax highlighting or a linting tool.
LDoc is a LuaDoc-compatible documentation generation system for Lua source code. It parses the declaration and documentation comments in a set of Lua source files and produces a set of XHTML pages describing the commented declarations and functions.
LuaRocks is the package manager for the Lua programming language.
It allows you to install Lua modules as self-contained packages called rocks, which also contain version dependency information. This information can be used both during installation, so that when one rock is requested all rocks it depends on are installed as well, and also optionally at run time, so that when a module is required, the correct version is loaded. LuaRocks supports both local and remote repositories, and multiple local rocks trees.
Lutok is a lightweight C++ API library for Lua.
Lutok provides thin C++ wrappers around the Lua C API to ease the interaction between C++ and Lua. These wrappers make intensive use of RAII to prevent resource leakage, expose C++-friendly data types, report errors by means of exceptions and ensure that the Lua stack is always left untouched in the face of errors. The library also provides a small subset of miscellaneous utility functions built on top of the wrappers.
Lutok focuses on providing a clean and safe C++ interface; the drawback is that it is not suitable for performance-critical environments. In order to implement error-safe C++ wrappers on top of a Lua C binary library, Lutok adds several layers or abstraction and error checking that go against the original spirit of the Lua C API and thus degrade performance.
The cqueues extension module for Lua implements an event loop that operates through the yielding and resumption of coroutines. It is designed to be non-intrusive, composable, and embeddable within existing applications.
This is a binding to libunbound for Lua, allowing both asynchronous and DNSSEC-secured DNS lookups of arbitrary DNS record types.
It was created because Prosody needs an asynchronous DNS library with support for SRV records, and the ones found at the time did one or the other, or was missing DNSSEC that allowed implementing DANE.
It originated out of a need in the XMPP server software Prosody for an async-capable resolver library supporting SRV records, as well as a desire to experiment with DNSSEC and new DNS records.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
LuaExpat is a SAX XML parser based on the Expat library.
dkjson is a lua module for processing json in lua. It can handle tasks like encoding or decoding JSON objects to and from lua tables.
The Lua language server provides various language features for Lua to make development easier and faster, including:
Support for all recent versions of Lua, including LuaJIT
Jump to definition
Dynamic type checking
Find references
Diagnostics/Warnings
Syntax checking
Element renaming
Hover to view details on variables, functions, and more
Auto-completion
Support for libraries
Code formatting
Spell checking
Custom plugins
Documentation generation
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
LuaSQLite3 is a thin wrapper around the public domain SQLite3 database engine. It provides a complete binding to the SQLite3 C API from within Lua programs.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
LGI is gobject-introspection based dynamic Lua binding to GObject based libraries. It allows using GObject-based libraries directly from Lua. Notable examples are GTK+, GStreamer and Webkit.
Penlight is a set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
LuaExpat is a SAX XML parser based on the Expat library.
Lua BitOp is a C extension module for Lua which adds bitwise operations on numbers.
LuaSec is a binding for OpenSSL library to provide TLS/SSL communication. It takes an already established TCP connection and creates a secure session between the peers.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.