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Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
This package provides a Lua parser for djot, a light markup syntax. It can produce an AST, rendered HTML, or a stream of match tokens that identify elements by source position, which could be used for syntax highlighting or a linting tool.
Fennel Language Server is a language server for the Fennel programming language.
LuaExpat is a SAX XML parser based on the Expat library.
This package provides a Lua parser for djot, a light markup syntax. It can produce an AST, rendered HTML, or a stream of match tokens that identify elements by source position, which could be used for syntax highlighting or a linting tool.
LGI is gobject-introspection based dynamic Lua binding to GObject based libraries. It allows using GObject-based libraries directly from Lua. Notable examples are GTK+, GStreamer and Webkit.
Lua BitOp is a C extension module for Lua which adds bitwise operations on numbers.
LuaSec is a binding for OpenSSL library to provide TLS/SSL communication. It takes an already established TCP connection and creates a secure session between the peers.
This Lua module offers an interface to the GNU readline library.
The function readline() is a wrapper, which invokes the GNU readline, adds the line to the end of the history list, and then returns the line. Usually you call save_history() before the program exits, so that the history list is saved to the histfile.
This Lua module can dialogue with the user on the controlling-terminal of the process (typically /dev/tty) as returned by ctermid(). It also support most of readline's alternative interface, namely handler_install, read_char and handler_remove, and readline's custom completion.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
This Lua module offers an interface to the GNU readline library.
The function readline() is a wrapper, which invokes the GNU readline, adds the line to the end of the history list, and then returns the line. Usually you call save_history() before the program exits, so that the history list is saved to the histfile.
This Lua module can dialogue with the user on the controlling-terminal of the process (typically /dev/tty) as returned by ctermid(). It also support most of readline's alternative interface, namely handler_install, read_char and handler_remove, and readline's custom completion.
LuaExpat is a SAX XML parser based on the Expat library.
LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution. LuaFileSystem offers a portable way to access the underlying directory structure and file attributes.
LPeg is a pattern-matching library for Lua, based on Parsing Expression Grammars (PEGs).
This is the official OpenResty branch of LuaJIT. It is not to be considered a fork, since changes are regularly synchronized from the upstream LuaJIT project. This package also enables the Lua 5.2 compat mode needed by some projects.
The Lua language server provides various language features for Lua to make development easier and faster, including:
Support for all recent versions of Lua, including LuaJIT
Jump to definition
Dynamic type checking
Find references
Diagnostics/Warnings
Syntax checking
Element renaming
Hover to view details on variables, functions, and more
Auto-completion
Support for libraries
Code formatting
Spell checking
Custom plugins
Documentation generation
Luanti is a voxel game engine that supports modding and game creation using its Lua modding API. It allows playing a wide range of voxel-based games, installing mods and texture packs. This package only provides the base platform, users need to install games themselves (for example, luanti-minetest-game), either through Guix, the built-in interface or other sources.
The Halon fork provides an extended client-side scripting (CSM) API, used for example by the mcl_localplayer CSM that can be used to improve the physics of the Mineclonia game and do the computation locally, reducing lag. It is meant to be used with the luanti-mineclonia-csm game variant, which has client-side scripting enabled.
This Luanti mod adds various animals to Luanti, such as bees, bunnies, chickens, cows, kittens, rats, sheep, warthogs, penguins and pandas.
This Luanti mod provides an API for registering throwable things and throwing things like arrows. However, this mod does not provide an actual arrow and bow, but luanti-throwing-arrows does.
Server for Luanti game engine and gaming platform. Allows hosting Luanti games with multiplayer support. This package provides luantiserver to run a Luanti server.
Mineclonia is a stable and performant clone of Minecraft, released as free software. It aims to clone Minecraft as well as Luanti currently permits without resorting to hacks which are too heavyweight or complicated to maintain.
This modpack contains the trains which were the ``default'' trains in advtrains up to version 2.2.1.
This Luanti mod adds machinery and automation to Luanti. It adds various ores that can be processed for constructing various machinery, such as power generators, force field emitters, quarries and a workshop for repairing tools. Most machines are electrically powered.