This package provides plotting utilities supporting packages in the easystats ecosystem (<https://github.com/easystats/easystats>) and some extra themes, geoms, and scales for ggplot2'. Color scales are based on <https://materialui.co/>. References: Lüdecke et al. (2021) <doi:10.21105/joss.03393>.
This package provides fast spectral estimation of latent factors in random dot product graphs using the vsp estimator. Under mild assumptions, the vsp estimator is consistent for (degree-corrected) stochastic blockmodels, (degree-corrected) mixed-membership stochastic blockmodels, and degree-corrected overlapping stochastic blockmodels.
LBE is an efficient procedure for estimating the proportion of true null hypotheses, the false discovery rate (and so the q-values) in the framework of estimating procedures based on the marginal distribution of the p-values without assumption for the alternative hypothesis.
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
This package provides bindings to GnuPG for working with OpenGPG (RFC4880) cryptographic methods. It includes utilities for public key encryption, creating and verifying digital signatures, and managing your local keyring. Some functionality depends on the version of GnuPG that is installed on the system.
Build robust and maintainable software with object-oriented design patterns in R. Design patterns abstract and present in neat, well-defined components and interfaces the experience of many software designers and architects over many years of solving similar problems. These are solutions that have withstood the test of time with respect to re-usability, flexibility, and maintainability. R6P provides abstract base classes with examples for a few known design patterns. The patterns were selected by their applicability to analytic projects in R. Using these patterns in R projects have proven effective in dealing with the complexity that data-driven applications possess.
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
This package provides a collection of common test and item analyses from a classical test theory (CTT) framework. Analyses can be applied to both dichotomous and polytomous data. Functions provide reliability analyses (alpha), item statistics, disctractor analyses, disattenuated correlations, scoring routines, and empirical ICCs.
Tool for performing computational testing for conditional independence between variables in a dataset. CCI implements permutation in combination with Monte Carlo Cross-Validation in generating null distributions and test statistics. For more details see Computational Test for Conditional Independence (2024) <doi:10.3390/a17080323>.
Perform estimation, prediction, and simulations using the Dynamic Multiple Quantile model of Catania and Luati (2023) <doi:10.1016/j.jeconom.2022.11.002>. Can be used to estimate a set of conditional time-varying quantiles of a time series that do not cross.