LuaSQLite3 is a thin wrapper around the public domain SQLite3 database engine. It provides a complete binding to the SQLite3 C API from within Lua programs.
Penlight is a set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
Penlight is a set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
The Halon fork provides an extended client-side scripting (CSM) API, used for example by the mcl_localplayer CSM that can be used to improve the physics of the Mineclonia game and do the computation locally, reducing lag. It is meant to be used with the luanti-mineclonia-csm game variant, which has client-side scripting enabled.
This Lua module offers an interface to the GNU readline library.
The function readline() is a wrapper, which invokes the GNU readline, adds the line to the end of the history list, and then returns the line. Usually you call save_history() before the program exits, so that the history list is saved to the histfile.
This Lua module can dialogue with the user on the controlling-terminal of the process (typically /dev/tty) as returned by ctermid(). It also support most of readline's alternative interface, namely handler_install, read_char and handler_remove, and readline's custom completion.
This package provides Lua table recycling pools for LuaJIT.
This package gives users the ability to define tasty tests from Lua.
Server for Luanti game engine and gaming platform. Allows hosting Luanti games with multiplayer support. This package provides luantiserver to run a Luanti server.
This package provides Lua bindings to the clingo package, making it so that you can write ASPs through Lua code.
This package provides Lua bindings to the clingo package, making it so that you can write ASPs through Lua code.
Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
Documentation at https://melpa.org/#/luarocks
Documentation at https://melpa.org/#/lua-mode
This Neovim plugin provides a code snippet engine written in Lua.
This Emacs package provides a mode for Lua programming language.
This package provides a FFI-based Lua API for ngx_http_lua_module or ngx_stream_lua_module.