_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
ecl-sdl2-ttf 1.0-1.6dd2df2
Dependencies: sdl2-ttf@2.20.2 ecl-alexandria@1.4-0.009b7e5 ecl-cffi@0.24.1-2.32c90d4 ecl-cl-autowrap@1.0-3.4bba9e3 ecl-defpackage-plus@1.0-0.5492e27 ecl-sdl2@0.0.0-3.8c78e68 ecl-trivial-garbage@0.21-0.3474f64
Channel: guix
Location: gnu/packages/lisp-xyz.scm (gnu packages lisp-xyz)
Home page: https://github.com/lispgames/cl-sdl2-ttf
Licenses: Expat
Synopsis: SDL2_ttf wrapper for Common Lisp
Description:

This is a wrapper for the SDL2_TTF library used for loading fonts and creating text assets. The library, in it's current state, can load TTF and OTF fonts and render fonts with the three different rendering modes provided by the C library (solid, shaded, and blended). While Latin text, UTF8, UNICODE, and Glyph text rendering is available only Latin text has been tested (as shown in the examples).

Total results: 1