_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
ioquake3 1.3.6-3.ab18167
Dependencies: curl@8.6.0 freetype@2.13.3 libjpeg-turbo@2.1.4 libogg@1.3.6 libvorbis@1.3.7 openal@1.23.1 opus@1.5.2 opusfile@0.12 sdl2@2.30.8
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://ioquake3.org/
Licenses: GPL 2
Build system: gnu
Synopsis: FPS game engine based on Quake 3
Description:

ioquake3 is a free software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code. Compared to the original, ioquake3 has been cleaned up, bugs have been fixed and features added. The permanent goal is to create a Quake 3 distribution upon which people base their games, ports to new platforms, and other projects.

Total packages: 1