_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
physfs-sdl3 3.2.0-0.49cfd5f
Dependencies: physfs@3.0.2 sdl3@3.4.4
Channel: guix
Location: gnu/packages/game-development.scm (gnu packages game-development)
Home page: https://github.com/icculus/physfs
Licenses: Public Domain
Build system: gnu
Synopsis: PhysicsFS SDL3 I/O backend
Description:

This package provides physfssdl3.c and its header, which implement SDL3's SDL_IOStream and SDL_Storage interfaces using PhysicsFS as the backend. It enables SDL3 applications to load assets from compressed archives and other PhysicsFS-supported storage through the standard SDL3 API.

Total packages: 1