_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
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r-unifir 0.2.4
Propagated dependencies: r-r6@2.5.1 r-proceduralnames@0.2.2 r-glue@1.8.0
Channel: guix-cran
Location: guix-cran/packages/u.scm (guix-cran packages u)
Home page: https://docs.ropensci.org/unifir/
Licenses: Expat
Synopsis: Unifying API for Calling the 'Unity' '3D' Video Game Engine
Description:

This package provides functions for the creation and manipulation of scenes and objects within the Unity 3D video game engine (<https://unity.com/>). Specific focuses include the creation and import of terrain data and GameObjects as well as scene management.

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