_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
sdl-audiolib 0.0.0-1.cc1bb6a
Dependencies: sdl2@2.30.8
Propagated dependencies: flac@1.5.0 fmt@8.1.1 mpg123@1.31.2
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/realnc/SDL_audiolib
Licenses: LGPL 3 GPL 3
Build system: cmake
Synopsis: Audio decoding, resampling and mixing library for SDL
Description:

This is a small and C++ library for playing various audio formats. It is a thin (-ish) wrapper around existing resampling (like SRC or SoX) and decoding libraries (like libmpg123 or libvorbis).

Total packages: 1