_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
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solarus 1.6.5
Dependencies: glm@1.0.1 libmodplug@0.8.9.0 libogg@1.3.6 libvorbis@1.3.7 luajit@v2.1-0.04dca79 openal@1.23.1 physfs@3.0.2 qtbase@5.15.16 sdl-union@1.2.68
Channel: guix
Location: gnu/packages/games.scm (gnu packages games)
Home page: https://www.solarus-games.org/
Licenses: GPL 3 CC-BY-SA 3.0 CC-BY-SA 4.0
Synopsis: Lightweight game engine for Action-RPGs
Description:

Solarus is a 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind.

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