_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
texlive-gamebooklib 2024.2
Channel: guix
Location: gnu/packages/tex.scm (gnu packages tex)
Home page: https://ctan.org/pkg/gamebooklib
Licenses: LPPL 1.3+
Synopsis: Macros for setting numbered entries in shuffled order
Description:

This package provides macros and environments to allow the user to typeset a series of cross-referenced, numbered entries, shuffled into random order, to produce an interactive novel or gamebook. This allows entries to be written in natural order and shuffled automatically into a repeatable non-linear order. Limited support is provided for footnotes to appear at the natural position: the end of each entry, or the end of each page, whichever is closest to the footnote mark.

This is unrelated to the gamebook package which is more concerned with the formatting of entries rather than their order. The two packages can be used together or separately.

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