_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
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      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/
vcglib 2022.02
Propagated dependencies: eigen@3.4.0
Channel: ffab
Location: ffab/packages/engineering.scm (ffab packages engineering)
Home page: http://vcglib.net/
Licenses: GPL 3+
Synopsis: C++ library to work with triangle meshes
Description:

This package provides VCGlib The VCG library is tailored to mostly manage triangular meshes: offers many capabilities for processing meshes, such as:

  • high quality quadric-error edge-collapse based simplfication

  • efficient spatial query structures (uniform grids, hashed grids, kdtree, etc)

  • advanced smoothing and fairing algorithms

  • computation of curvature

  • optimization of texture coordinates

  • Hausdorff distance computation

  • geodesic paths

  • mesh repairing capabilities

  • isosurface extraction and advancing front meshing algorithms

  • Poisson Disk sampling and other tools to sample point distributions over meshes

  • subdivision surfaces

Total results: 1