Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
The RetroArch assets are the user interface elements used to generate the various User Experience (UX) environments.
melonDS is an emulator for the Nintendo DS handheld gaming console. It aims to support Nintendo DSi and 3DS as well.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Glide64MK2 video plugin.
Flycast is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from reicast.
Mupen64Plus-Next is a N64 emulation library for the libretro API, based on Mupen64Plus. It incorporates the following projects:
ares is a multi-system emulator that began development on 2004-10-14. It is a descendant of higan and bsnes, and focuses on accuracy and preservation. Here are some supported systems:
Arcade
Atari 2600
Bandai Wonderswan
Bandai Wonderswan Color
Benesse Pocket Challenge V2
Colecovision
MSX 1 and 2
Nec Pc Engine Turbografx Cd
Nec Pc Engine Supergrafx
Nec Pc Engine Turbografx
Nichibutsu My Vision
Nintendo Famicom Disk System
Nintendo Game Boy
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo Nes Famicom
Nintendo Nintendo 64
Nintendo Nintendo 64DD
Nintendo Satellaview
Nintendo Snes Super Famicom
Nintendo Sufami Turbo
Sega 32x
Sega Game Gear
Sega Master System Mark Iii
Sega Mega Cd
Sega Mega Drive Genesis
Sega Sg 1000
Sinclair Zx Spectrum
Snk Neo Geo Aesmvs
Snk Neo Geo Pocket
Snk Neo Geo Pocket Color
Sony Playstation
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the SDL audio plugin.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 RSP processor plugin.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the high-level emulation (HLE) RSP processor plugin.
mGBA is an emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. It also supports Game Boy and Game Boy Color games
This package provides an emulator for the Uxn stack-machine. Graphical output is implemented using X11, and its Console device contains a exec port to interface with the host system.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Arachnoid video plugin.
FCEUX is a Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), and Dendy emulator. It supports NTSC (USA/JPN), PAL (European), and NTSC-PAL Hybrid modes. It also offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting.
Mednafen is a portable, utilizing OpenGL and SDL, argument-driven multi-system emulator. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken, in the PNG file format, at the press of a button. Mednafen can record audiovisual movies in the QuickTime file format, with several different lossless codecs supported.
The following systems are supported:
Apple II/II+
Atari Lynx
Neo Geo Pocket (Color)
WonderSwan
GameBoy (Color)
GameBoy Advance
Nintendo Entertainment System
Super Nintendo Entertainment System/Super Famicom
Virtual Boy
PC Engine/TurboGrafx 16 (CD)
SuperGrafx
PC-FX
Sega Game Gear
Sega Genesis/Megadrive
Sega Master System
Sega Saturn (experimental, x86_64 only)
Sony PlayStation
This is a versioned snapshot of the files containing metadata about each known libretro core. The snapshot is taken from the libretro-super repository.
bsnes-jg is a cycle accurate emulator for the Super Famicom/Super Nintendo Entertainment System, including support for the Super Game Boy, BS-X Satellaview, and Sufami Turbo. bsnes-jg is a fork of bsnes v115, Many changes have been made post-fork:
Higher quality resampler with settings
Improved performance without loss of accuracy
Portability improvements
Removal of accuracy-reducing hacks and unnecessary code
Significant increase in standards compliance
Translation to the C++ Standard Library (ISO C++11)
In particular, it uses much less CPU compared to the original bsnes (though not as little as zsnes).
The supported file formats are:
.sfc
.smc
.bs
.st
.fig
.swc
This is intended to be used with the Jolly Good Reference Frontend jollygood command from the jgrf package.
This package provides an assembler and emulator for the Uxn stack-machine, written in ANSI C. Graphical output is implemented using SDL2.
This package contains libticonv, a library to support working with TI calculator files.
This is a part of the TiLP project.
WASM-4 is a low-level fantasy game console for building small games with WebAssembly. Game cartridges (ROMs) are small, self-contained .wasm files that can be built with any programming language that compiles to WebAssembly.
Dolphin is an emulator for two Nintendo video game consoles: the GameCube and the Wii. It provides compatibility with all PC controllers, turbo speed, networked multiplayer, and graphical enhancements.
VICE is a program that emulates the C64, the C64DTV, the C128, the VIC20, practically all PET models, the PLUS4 and the CBM-II (aka C610/C510). An extra emulator is provided for C64 expanded with the CMD SuperCPU.
Uniforn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
RetroArch incorporates a ROM scanning system to automatically produce playlists. Each ROM that is scanned by the playlist generator is checked against a database of ROMs that are known to be good copies. The various directories contain:
chtCheat codes for various games
cursorsMethods for querying the playlists
datCustomized DAT files, maintained by the libretro team
metadatDifferent metadata and third-party DATs available to the system
rdbThe compiled RetroArch database files
scriptsVarious scripts that are used to maintain the database files.
This package provides joypad autoconfig files for RetroArch, the reference frontend for the libretro API. The autoconfig files are used to recognize input devices and automatically setup default mappings between the physical device and the RetroPad virtual controller.