_            _    _        _         _
      /\ \         /\ \ /\ \     /\_\      / /\
      \_\ \       /  \ \\ \ \   / / /     / /  \
      /\__ \     / /\ \ \\ \ \_/ / /     / / /\ \__
     / /_ \ \   / / /\ \ \\ \___/ /     / / /\ \___\
    / / /\ \ \ / / /  \ \_\\ \ \_/      \ \ \ \/___/
   / / /  \/_// / /   / / / \ \ \        \ \ \
  / / /      / / /   / / /   \ \ \   _    \ \ \
 / / /      / / /___/ / /     \ \ \ /_/\__/ / /
/_/ /      / / /____\/ /       \ \_\\ \/___/ /
\_\/       \/_________/         \/_/ \_____\/

Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.

API method:

GET /api/packages?search=hello&page=1&limit=20

where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned in response headers.

If you'd like to join our channel search send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.


sdl-audiolib 0.0.0-1.cc1bb6a
Dependencies: sdl2@2.30.8
Propagated dependencies: flac@1.5.0 fmt@8.1.1 libmpg123@1.33.5
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/realnc/SDL_audiolib
Licenses: LGPL 3 GPL 3
Build system: cmake
Synopsis: Audio decoding, resampling and mixing library for SDL
Description:

This is a small and C++ library for playing various audio formats. It is a thin (-ish) wrapper around existing resampling (like SRC or SoX) and decoding libraries (like libmpg123 or libvorbis).

gog-diablo 1.09
Dependencies: devilutionx@1.4.1
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://www.gog.com/en/game/diablo
Licenses: Nonfree Undistributable
Build system: copy
Synopsis: Diablo + Hellfire
Description:

Diablo is an action role-playing hack and slash video game developed by Blizzard North and released by Blizzard Entertainment in early January 1997. Set in the fictional Kingdom of Khanduras in the mortal realm, Diablo makes the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the fictional town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell itself in order to face Diablo.

diablo-spawn 0
Dependencies: devilutionx@1.4.1
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://www.blizzard.com/en-us/games/legacy/
Licenses: Nonfree⚠
Build system: trivial
Synopsis: Diablo I demo
Description:

Diablo is an action role-playing hack and slash video game developed by Blizzard North and released by Blizzard Entertainment in early January 1997. Set in the fictional Kingdom of Khanduras in the mortal realm, Diablo makes the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the fictional town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell itself in order to face Diablo.

This is the public demo.

devilutionx 1.4.1
Dependencies: libsodium@1.0.22 libpng@1.6.39 sdl2@2.30.8 sdl-audiolib@0.0.0-1.cc1bb6a sdl2-image@2.8.8
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/diasurgical/devilutionX
Licenses: Unlicense GPL 2 LGPL 2.1+
Build system: cmake
Synopsis: Diablo build for modern operating systems
Description:

DevilutionX is a source port of the classic action role-playing hack and slash PC games Diablo and Hellfire that strives to make it simple to run the game while providing engine inprovements, bugfixes, and some optional quality of life features.

diablo 1.09
Dependencies: devilutionx@1.4.1
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://www.blizzard.com/en-us/games/legacy/
Licenses: Nonfree⚠
Build system: trivial
Synopsis: Diablo I
Description:

Diablo is an action role-playing hack and slash video game developed by Blizzard North and released by Blizzard Entertainment in early January 1997. Set in the fictional Kingdom of Khanduras in the mortal realm, Diablo makes the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the fictional town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell itself in order to face Diablo.

go-github-com-sanctuary-exp-mpq 0.0.0-1.f737bea
Propagated dependencies: go-github-com-egonelbre-exp-bit@0.0.0-1.e195833 go-github-com-pkg-errors@0.9.1
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/sanctuary/exp
Licenses: Public Domain
Build system: go
Synopsis: Tools and libraries related to the Diablo 1 game engine
Description:

Throw-away prototypes for experimental tools and libraries related to the Diablo 1 game engine.

go-github-com-mewrev-pe 0.0.0-1.8f6d1d7
Propagated dependencies: go-github-com-pkg-errors@0.9.1
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/mewkiz/pkg
Licenses: Public Domain
Build system: go
Synopsis: Access to the Portable Executable (PE) file format
Description:

Package pe implements access to the Portable Executable (PE) file format.

go-github-com-egonelbre-exp-bit 0.0.0-1.e195833
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/egonelbre/exp
Licenses: Unlicense
Build system: go
Synopsis: Experiments that do not fit into a separate repository
Description:

This package contains experimental Go code for use in other projects.

stormlib 9.24
Dependencies: bzip2@1.0.8 zlib@1.3.1
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/ladislav-zezula/StormLib
Licenses: Expat
Build system: cmake
Synopsis: Library for accessing the MPQ archives
Description:

The StormLib library is a pack of modules, written in C++, which are able to read and write files from/to the MPQ archives. MPQ is an archive format developed by Blizzard Entertainment, purposed for storing data files, images, sounds, music and videos for their games.

spawn-mpq 0.0.0-1.860ce57
Dependencies: go-github-com-mewrev-pe@0.0.0-1.8f6d1d7 go-github-com-mewkiz-pkg-httputil@0.0.0-1.518ade7 go-github-com-pkg-errors@0.9.1 go-github-com-sanctuary-exp-mpq@0.0.0-1.f737bea
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://github.com/mewspring/spawn_mpq
Licenses: Unlicense
Build system: go
Synopsis: Tool to extract spawn.mpq from diablosw.exe demo
Description:

Spawn-mpq is a tool to extract spawn.mpq from diablosw.exe demo.

go-github-com-mewkiz-pkg-httputil 0.0.0-1.518ade7
Propagated dependencies: go-golang-org-x-net@0.53.0
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: github.com/mewkiz/pkg
Licenses: Public Domain
Build system: go
Synopsis: Small utility packages
Description:

The pkg project provides packages for various utility functions and commonly used features.

smpq 1.6
Channel: guix-gaming-games
Location: games/packages/diablo.scm (games packages diablo)
Home page: https://launchpad.net/smpq
Licenses: Expat
Build system: cmake
Synopsis: StormLib MPQ archiving utility
Description:

SMPQ is the StormLib MPQ command line archiving utility. This utility is designed for full manipulating with Blizzard MPQ archives, supporting creating, extracting, appending, renaming, deleting files in MPQ archives. SMPQ can access different types and versions of MPQ archives. It supports encrypted, compressed, partial and patched MPQ archives in version 1-4.

disco-elysium wina0a062f0
Dependencies: coreutils@9.1 wine64-staging@11.0
Channel: guix-gaming-games
Location: games/packages/disco-elysium.scm (games packages disco-elysium)
Home page: https://www.gog.com/en/game/disco_elysium
Licenses: Nonfree Undistributable
Build system: copy
Synopsis: A detective RPG
Description:

Disco Elysium takes place in the seaside district of a fictional city still recovering from a revolution that occurred decades prior to the game's start.

Players take the role of an amnesiac detective who has been tasked with solving a murder mystery. During the investigation, he comes to recall events about his own past as well as current forces trying to affect the city.

gog-gothic-2 2.7-win10
Dependencies: coreutils@9.1 wine@11.0 winetricks@20250102 grep@3.11 sed@4.9
Channel: guix-gaming-games
Location: games/packages/gothic-2.scm (games packages gothic-2)
Home page: https://gog.com/game/gothic_2_gold_edition
Licenses: Nonfree Undistributable
Build system: copy
Synopsis: Gothic II
Description:

Gothic II is a role-playing video game developed by a German company Piranha Bytes and the sequel to Gothic I. It was released on November 29, 2002 in Germany and in North America on October 28, 2003.

Gothic II was a commercial success in Germany, and became JoWood's biggest hit at the time of its release. By 2004, it had sold over 300,000 copies when combined with its expansion pack, Night of the Raven.

The events of Gothic II follow shortly after the finale of the original game. When the barrier around the prison colony was destroyed, ore supplies for the kingdom have stopped. The king decides to send Lord Hagen with 100 paladins to the island to secure ore. On Khorinis, prisoners that escaped the camp raided the country. Seeing as the militia was unable to protect them, some farmers formed an alliance with the refugees and no longer paid allegiance to the king. Evil did not disappear with the Sleeper being banned, as with his last cry, the Sleeper summoned the most evil creatures. Xardas felt this and rescued the Nameless Hero from under the ruins of the Sleeper's temple, where he had lain for weeks, becoming weak.

gog-heroes-of-might-and-magic-2 2.0.0.7
Dependencies: coreutils@9.1 fheroes2@1.1.11
Channel: guix-gaming-games
Location: games/packages/heroes-of-might-and-magic-2.scm (games packages heroes-of-might-and-magic-2)
Home page: https://gog.com/game/heroes_of_might_and_magic_2_gold_edition
Licenses: Nonfree Undistributable
Build system: copy
Synopsis: Heroes of Might and Magic II
Description:

Heroes of Might and Magic II is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second instalment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.

gog-ion-fury 1.02
Channel: guix-gaming-games
Location: games/packages/ion-fury.scm (games packages ion-fury)
Home page: http://www.ionfury.com
Licenses: Nonfree Undistributable
Build system: copy
Synopsis: First-person shooter video game
Description:

Ion Fury is a first-person shooter video game running on the improved version of the Build engine, originally used with Duke Nukem 3D, Blood and Shadow Warrior. Both graphics and gameplay are styled after those games, with fast-paced action, puzzles and abundant easter eggs.

The player assumes the role of Shelly “Bombshell” Harrison, a bomb disposal expert for the Global Defense Force fighting against the transhumanist cult mastermind Dr. Jadus Heskel and his cybernetic army.

kingdomcome-deliverance 0.0.0
Dependencies: bash-minimal@5.2.37 wine64@11.0 dxvk@2.0
Channel: guix-gaming-games
Location: games/packages/kingdomcome-deliverance.scm (games packages kingdomcome-deliverance)
Home page: https://www.kingdomcomerpg.com/
Licenses: Nonfree Undistributable
Build system: trivial
Synopsis: Story-driven open-world RPG, with historically accurate content
Description:

Kingdom Come: Deliverance is a story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire.

The game data must be installed. It is looked for at the path pointed to by the KINGDOMCOME_DELIVERANCE_PATH environment variable, which defaults to $GUIX_GAMING_PATH/Kingdom Come Deliverance.

GUIX_GAMING_PATH defaults to "~/Games".

The saves are stored in KINGDOMCOME_DELIVERANCE_SAVE_PATH, which defaults to "GUIX_SAVE_PATH/Kingdom Come Deliverance".

GUIX_SAVE_PATH defaults to XDG_DATA_HOME, which defaults to "~/.local/share".

The game uses Wine to run. The Wine data is stored in KINGDOMCOME_DELIVERANCE_WINEPREFIX, which defaults to "~/.cache/kingdomcome-deliverance".

libpng 1.2.59
Propagated dependencies: zlib@1.3.1
Channel: guix-gaming-games
Location: games/packages/libpng.scm (games packages libpng)
Home page: http://www.libpng.org/pub/png/libpng.html
Licenses: Zlib
Build system: gnu
Synopsis: Library for handling PNG files
Description:

Libpng is the official PNG (Portable Network Graphics) reference library. It supports almost all PNG features and is extensible.

multimc 0.6.12
Dependencies: icedtea@3.19.0 zlib@1.3.1 qtbase@5.15.17 qtwayland@6.9.2 xrandr@1.5.3 libx11@1.8.12 libxext@1.3.6 libxcursor@1.2.3 libxrandr@1.5.4 libxxf86vm@1.1.6 pulseaudio@17.0 mesa@26.0.2
Channel: guix-gaming-games
Location: games/packages/minecraft.scm (games packages minecraft)
Home page: https://multimc.org/
Licenses: ASL 2.0 LGPL 2.1 LGPL 3+ GPL 2+ SIL OFL 1.1 Expat Public Domain ISC Modified BSD Nonfree⚠
Build system: cmake
Synopsis: Launcher for Minecraft
Description:

This package allows you to have multiple, separate instances of Minecraft and helps you manage them and their associated options with a simple interface.

prismlauncher 11.1.1
Dependencies: bash-minimal@5.2.37 cmark@0.31.2 gamemode@1.8.2 qrencode@4.1.1 libarchive@3.7.7 tomlplusplus@3.4.0 zlib@1.3.1 qtbase@6.9.2 qt5compat@6.9.2 qtnetworkauth@6.9.2 qtwayland@6.9.2 qtsvg@6.9.2 xrandr@1.5.3 libx11@1.8.12 libxext@1.3.6 libxcursor@1.2.3 libxrandr@1.5.4 libxxf86vm@1.1.6 pulseaudio@17.0 mesa@26.0.2
Propagated dependencies: sed@4.9 openjdk@21.0.2
Channel: guix-gaming-games
Location: games/packages/minecraft.scm (games packages minecraft)
Home page: https://prismlauncher.org/
Licenses: GPL 3 Expat LGPL 3 LGPL 3+ LGPL 2.1+ ISC SIL OFL 1.1 LGPL 2.1 Public Domain Modified BSD ASL 2.0 Nonfree⚠
Build system: cmake
Synopsis: Free, open source launcher for Minecraft
Description:

Allows you to have multiple, separate instances of Minecraft (each with their own mods, texture packs, saves, etc), and helps you manage them and their associated options with a simple interface.

libgdiplus 6.0.5
Dependencies: glib@2.86.0 cairo@1.18.4 fontconfig-minimal@2.17.1 libtiff@4.7.2 libjpeg-turbo@2.1.4 libexif@0.6.24 libungif@4.1.4
Channel: guix-gaming-games
Location: games/packages/mono.scm (games packages mono)
Home page: https://www.mono-project.com/docs/gui/libgdiplus/
Licenses: GPL 3+
Build system: gnu
Synopsis: Mono library that provides a GDI+-compatible API
Description:

Libgdiplus is the Mono library that provides a GDI+-compatible API on non-Windows operating systems. The implementation uses Cairo to do most of the heavy lifting.

mono 4.4.1.0
Channel: guix-gaming-games
Location: games/packages/mono.scm (games packages mono)
Home page: https://www.mono-project.com/
Licenses: X11
Build system: gnu
Synopsis: Compiler and libraries for the C# programming language
Description:

Mono is a compiler, vm, debugger and set of libraries for C#, a C-style programming language from Microsoft that is very similar to Java.

quake-3-arena 1.3.6-3.ab18167
Propagated dependencies: ioquake3@1.3.6-3.ab18167
Channel: guix-gaming-games
Location: games/packages/quake-3.scm (games packages quake-3)
Home page: https://ioquake3.org/
Licenses: Nonfree Undistributable
Build system: trivial
Synopsis: Fast-paced, multiplayer-focused first-person shooter
Description:

Multiplayer-focused first-person shooter video game developed by id Software. Quake III Arena is the third game in the Quake series and differs from previous games by excluding a traditional single-player element, instead focusing on multiplayer action. The single-player mode is played against computer-controlled bots.

Notable features of Quake III Arena include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe-jumping and rocket-jumping. It features music composed by Sonic Mayhem and Front Line Assembly founder, Bill Leeb.

The game progress is saved in ~/.q3a/baseq3/q3config.cfg and mods can be installed locally by copying the .pk3 files to ~/.q3a/baseq3/.

quake-3-team-arena 1.3.6-3.ab18167
Propagated dependencies: quake-3-arena@1.3.6-3.ab18167
Channel: guix-gaming-games
Location: games/packages/quake-3.scm (games packages quake-3)
Home page: https://ioquake3.org/
Licenses: Nonfree Undistributable
Build system: trivial
Synopsis: Extension to Quake 3 Arena
Description:

Also known as "Mission Pack", this expansion is focused on team-based gameplay through new game modes, as well as the addition of three new weapons (the Chaingun, Nailgun, and Prox Launcher), and new items and player models.

Page: 12
Total packages: 42