Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel search send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
ace-window is meant to replace other-window. In fact, when there are only two windows present, other-window is called. If there are more, each window will have its first character highlighted. Pressing that character will switch to that window.
Hasliberg theme for Emacs has been designed for readability based on the LCH color space, to achieve a more homogenous color gradient for the theme.
Miasma is a dark color theme for Emacs inspired by the woods. It is mostly a direct port of Miasma theme for vim editor.
This package provides an Org-Babel backend for executing RUST code blocks in Emacs Org mode.
This package provides a simple HTTP server written in Emacs Lisp to serve files and directory listings.
Emacs copilot
Kind-icon mode adds a colorful icon or text prefix based on :company-kind for compatible completion UIs. The ``kind'' prefix is typically used for differentiating completion candidates such as variables or functions.
Radare2 is a complete framework for reverse-engineering, debugging, and analyzing binaries. It is composed of a set of small utilities that can be used together or independently from the command line.
Radare2 is built around a scriptable disassembler and hexadecimal editor that support a variety of executable formats for different processors and operating systems, through multiple back ends for local and remote files and disk images.
It can also compare (diff) binaries with graphs and extract information like relocation symbols. It is able to deal with malformed binaries, making it suitable for security research and analysis.
Ghidra decompiler for Rizin.
Rizin is a reverse engineering framework and a set of small command-line utilities, providing a complete binary analysis experience with features like disassembler, hexadecimal editor, emulation, binary inspection, debugger, and more.
Cutter is a reverse engineering platform powered by rizin. It aims to be an advanced and customizable reverse engineering platform while keeping the user experience in mind. Cutter is created by reverse engineers for reverse engineers.
Radare2 is a complete framework for reverse-engineering, debugging, and analyzing binaries. It is composed of a set of small utilities that can be used together or independently from the command line.
Radare2 is built around a scriptable disassembler and hexadecimal editor that support a variety of executable formats for different processors and operating systems, through multiple back ends for local and remote files and disk images.
It can also compare (diff) binaries with graphs and extract information like relocation symbols. It is able to deal with malformed binaries, making it suitable for security research and analysis.
Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in realistic ways and make the game world more interactive. From the game engine's point of view, a physics engine is just a system for procedural animation.
raylib is a high-level library for video game programming. It aims to abstract away platform and graphics details, allowing you to focus on writing your game.
glslViewer is an interactive sandbox for rendering GLSL shaders. It provides a lightweight windowed environment for experimenting with fragment shaders, similar to Shadertoy-style workflows but running locally. The program supports real-time editing, automatic reloading of shader files, and a minimal runtime for testing visual effects without requiring a full graphics engine or application framework.
Box3D is a 3D rigid body physics engine for games and simulations. It provides fast and stable rigid body dynamics with support for various collision shapes, joints, and contact constraints. Box3D is the successor to the popular 2D physics engine Box2D, developed by the same author.
This package provides a frontend to the GNU debugger GDB.
GLFW is a library for OpenGL, OpenGL ES and Vulkan development for desktop computers. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
glbinding is a modern C++11 binding for the OpenGL API. It provides type-safe function wrappers, strongly typed enumerations, and automatic extension handling generated from the official OpenGL specification. It is suitable for graphics engines and other OpenGL-based applications.
PS/TK version (http://mirror.informatimago.com/scheme/www.t3x.org/pstk/index.html) fixed to work fine on modern GNU Guile
This package provides GNU Guile bindings to the Raylib game development library.
OLS is a language server implementation for the Odin programming language. It provides completion, hover, references, semantic tokens, document symbols, formatting support, and other LSP features.
The Odin programming language is a modern systems language focused on simplicity, performance, and productivity. Designed as an alternative to C, it is suited for high-performance development, including game engines, graphics programming, and systems code. Odin provides expressive syntax, support for data-oriented programming, a minimal runtime, strong compile-time efficiency, and seamless C interoperability. This package includes the Odin compiler and standard library for building and running Odin programs.
OLS is a language server implementation for the Odin programming language. It provides completion, hover, references, semantic tokens, document symbols, formatting support, and other LSP features.