Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
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The OpenSceneGraph is a high-performance 3D graphics toolkit used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modeling.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
Goxel is a voxel editor that features unlimited scene size, unlimited history buffer, 24-bit RGB colors, layers, procedural rendering, ray tracing, and export to various formats including the format used by Magicavoxel.
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
The pstoedit utility allows translating graphics in the PostScript or PDF (Portable Document Format) formats to various other vector formats such as:
Tgif (.obj)
gnuplot
xfig (.fig)
Flattened PostScript
DXF, a CAD (Computed-Aided Design) exchange format
PIC (for troff/groff)
MetaPost (for usage with TeX/LaTeX)
LaTeX2e picture
GNU Metafile (for use with plotutils/libplot)
Any format supported by ImageMagick
FOX (Free Objects for X) is a C++ based Toolkit for developing Graphical User Interfaces easily and effectively. It offers a wide, and growing, collection of Controls, and provides state of the art facilities such as drag and drop, selection, as well as OpenGL widgets for 3D graphical manipulation. FOX also implements icons, images, and user-convenience features such as status line help, and tooltips. Tooltips may even be used for 3D objects!
Monado is an OpenXR runtime delivering immersive experiences such as VR and AR on mobile, PC/desktop, and any other device. Monado aims to be a complete and conforming implementation of the OpenXR API made by Khronos.
GNU Paint is a simple, easy-to-use paint program for the GNOME environment. It supports drawing freehand as well as basic shapes and text. It features cut-and-paste for irregular regions or polygons.
Coin is a 3D graphics library with an Application Programming Interface based on the Open Inventor 2.1 API. For those who are not familiar with Open Inventor, it is a scene-graph based retain-mode rendering and model interaction library, written in C++, which has become the de facto standard graphics library for 3D visualization and visual simulation software in the scientific and engineering community.
OpenSubdiv is a set of libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.
This package provides a common standard tangent space library used in baking tools to produce normal maps.
Skia is a 2D graphics library for drawing text, geometries, and images. It supports:
3x3 matrices with perspective
antialiasing, transparency, filters
shaders, xfermodes, maskfilters, patheffects
subpixel text
GR is a universal framework for cross-platform visualization applications. It offers developers a compact, portable and consistent graphics library for their programs. Applications range from publication quality 2D graphs to the representation of complex 3D scenes. GR is essentially based on an implementation of a GKS. As a self-contained system it can quickly and easily be integrated into existing applications (i.e. using the ctypes mechanism in Python or ccall in Julia).
Mmg is a collection of applications and libraries for bidimensional and tridimensional surface and volume remeshing. It consists of:
the
mmg2dapplication and library: mesh generation from a set of edges, adaptation and optimization of a bidimensional triangulation and isovalue discretization;the
mmgsapplication and library: adaptation and optimization of a surface triangulation and isovalue discretization;the
mmg3dapplication and library: adaptation and optimization of a tetrahedral mesh, isovalue discretization and Lagrangian movement;the
mmglibrary gathering themmg2d,mmgsandmmg3dlibraries.
This package contains OpenXR headers, as well as source code and build scripts for the OpenXR loader.
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
MiniFB (Mini FrameBuffer) is a small, cross-platform library that makes it easy to render (32-bit) pixels in a window.
The OpenSceneGraph is a high-performance 3D graphics toolkit used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modeling.
Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
F3D (pronounced /fɛd/) is a VTK-based 3D viewer with simple interaction mechanisms and which is fully controllable using arguments on the command line. It supports a range of file formats (including animated glTF, STL, STEP, PLY, OBJ, FBX), and provides numerous rendering and texturing options.
This package provides a very basic collection of point, size and rect classes for C++.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.