Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
F3D (pronounced /fɛd/) is a VTK-based 3D viewer with simple interaction mechanisms and which is fully controllable using arguments on the command line. It supports a range of file formats (including animated glTF, STL, STEP, PLY, OBJ, FBX), and provides numerous rendering and texturing options.
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
Flux is an interface description language used by DirectFB. Fluxcomp compiles .flux files to .cpp or .c files.
Boolean operations on paths which uses a super fast polygon clipper library by Angus Johnson.
Discregrid is a C++ library for the parallel discretization of (preferably smooth) functions on regular grids. It generates a (cubic) polynomial discretization given a box-shaped domain, a grid resolution, and a 3D scalar field. The library can also serialize and deserialize the generated discrete grid, and compute and discretize the signed distance field corresponding to a triangle mesh. The following programs are included with Discregrid:
GenerateSDF: Computes a discrete (cubic) signed distance field from a triangle mesh in OBJ format.DiscreteFieldToBitmap: Generates an image in bitmap format of a two-dimensional slice of a previously computed discretization.GenerateDensityMap: Generates a density map from a previously generated discrete signed distance field using the cubic spline kernel.
The Open Asset Import Library loads more than 40 3D file formats into one unified data structure. Additionally, assimp features various mesh post processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
AzPainter is a lightweight full color painting application for editing illustrations and images.
Features include:
Layers
Many artistic filters
Good range of selection tools
Pen pressure support with automatic brush size adjustment
Support for 16-bit color images with transparency (RGBA)
Support for image formats like PSD, PNG, JPEG, TIFF, WebP
Friction is a versatile motion graphics application that allows you to create vector and raster animations for web and video.
Motion graphics has a wide variety of uses, including:
Television and film: Title sequences, commercials, and visual effects
Web design: Animated logos, banners, and interactive elements
Social media: Animated posts and stories
Presentations: Animated infographics and slideshows
The pstoedit utility allows translating graphics in the PostScript or PDF (Portable Document Format) formats to various other vector formats such as:
Tgif (.obj)
gnuplot
xfig (.fig)
Flattened PostScript
DXF, a CAD (Computed-Aided Design) exchange format
PIC (for troff/groff)
MetaPost (for usage with TeX/LaTeX)
LaTeX2e picture
GNU Metafile (for use with plotutils/libplot)
Any format supported by ImageMagick
CGAL provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods, etc. It provides data structures and algorithms such as triangulations, Voronoi diagrams, polygons, polyhedra, mesh generation, and many more.
2geom is a C++ library of mathematics for paths, curves, and other geometric calculations. Designed for vector graphics, it tackles Bézier curves, conic sections, paths, intersections, transformations, and basic geometries.
SuperFamiconv is a converter for tiled graphics, supporting the graphics formats of the SNES, Game Boy Color and PC Engine game consoles. Automated palette selection is supported.
MangoHud is a Vulkan and OpenGL overlay for monitoring frames per second (FPS), temperatures, CPU/GPU load and more.
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
BRDF Explorer is an application that allows the development and analysis of BRDF. It can load and plot analytic BRDF functions (coded as functions in OpenGL's GLSL shader language), measured material data from the MERL database, and anisotropic measured material data from MIT CSAIL. Graphs and visualizations update in real time as parameters are changed, making it a useful tool for evaluating and understanding different BRDFs (and other component functions).
OpenImageIO is a library for reading and writing images, and a bunch of related classes, utilities, and applications. There is a particular emphasis on formats and functionality used in professional, large-scale animation and visual effects work for film.
OpenSubdiv is a set of libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.
The Color Transformation Language, or CTL, is a small programming language that was designed to serve as a building block for digital color management systems. CTL allows users to describe color transforms in a concise and unambiguous way by expressing them as programs. In order to apply a given transform to an image, the color management system instructs a CTL interpreter to load and run the CTL program that describes the transform. The original and the transformed image constitute the CTL program's input and output.
Monado is an OpenXR runtime delivering immersive experiences such as VR and AR on mobile, PC/desktop, and any other device. Monado aims to be a complete and conforming implementation of the OpenXR API made by Khronos.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
Coin is a 3D graphics library with an Application Programming Interface based on the Open Inventor 2.1 API. For those who are not familiar with Open Inventor, it is a scene-graph based retain-mode rendering and model interaction library, written in C++, which has become the de facto standard graphics library for 3D visualization and visual simulation software in the scientific and engineering community.
The OpenSceneGraph is a high-performance 3D graphics toolkit used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modeling.
This is a headers-only library that allows approximate convex decomposition of a 3D surface.
FOX (Free Objects for X) is a C++ based Toolkit for developing Graphical User Interfaces easily and effectively. It offers a wide, and growing, collection of Controls, and provides state of the art facilities such as drag and drop, selection, as well as OpenGL widgets for 3D graphical manipulation. FOX also implements icons, images, and user-convenience features such as status line help, and tooltips. Tooltips may even be used for 3D objects!