Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
Uniforn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Beetle PSX is a port/fork of Mednafen's PSX module to the libretro API. Additional features include PBP/CHD file format support, high-resolution software rendering, OpenGL and Vulkan renderers, and PGXP perspective correct texturing. For those seeking improved visuals and performance, Beetle PSX HW provides a hardware-accelerated alternative with its OpenGL and Vulkan renderer.
Flycast is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from reicast.
Keystone is a lightweight multi-platform, multi-architecture assembler framework. It supports a wide-range of different architectures and offers an intuitive architecture-neutral API for interacting with assembly for these architectures.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 video plugin.
bsnes-hd (called ``HD Mode 7 mod, for bsnes'' in early betas) is a fork of bsnes (the great SNES emulator by Near) that adds HD video features, such as:
- HD Mode 7
Renders the rotated, scaled or pseudo perspective backgrounds at higher resolutions. This does not involve new custom imagery or upscaling algorithms. It is a higher resolution version of the process the SNES uses.
- Widescreen
Extends the scenes to the left and right, without distorting them. It works for most Mode 7 scenes, but also for some other scenes/games, after some settings tweaking.
- True color
Color calculation are done at true color instead of the SNES color depth (3x8 instead of 3x5 bit). With the optional line color smoothing color ``steps'' turn into actual gradients (without influencing the sharpness of the artwork).
The DOSBox Staging project attempts to modernize DOSBox.
DOSBox emulates an Intel x86 personal computer running an IBM PC compatible disk operating system (DOS) in both real and protected modes. It was primarily designed to run old DOS games, but aims to be fully compatible with all DOS programs and replicate the experience as accurately as possible.
This fork fixes some perceived issues with DOSBox and adds new features such as Wayland support, PowerPC/POWER dynamic recompilation, and FluidSynth MIDI. Other features may be removed: for example, physical CDs can no longer be played, only emulated media.
Graphical emulation includes contemporary text mode, Hercules, CGA, EGA, VGA, VESA, S3 Trio 64, and Tandy hardware.
Emulated legacy sound devices range from a rudimentary `PC speaker' buzzer to the once state-of-the-art Gravis Utrasound sampling sound card. The default is a SoundBlaster 16 providing 16-bit stereo sound. MIDI is forwarded to the host through an emulated MPU-401.
An emulated hardware modem is also included, letting one host or dial a BBS across the Internet, network over IPX, and emulate a serial nullmodem over TCP/IP.
This package contains libticonv, a library to support working with TI calculator charsets.
This is a part of the TiLP project.
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important vintage software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation.
This package provides the Jolly Good API C and C++ headers. The Jolly Good API is a shared object or plugin API for emulators.
A PlayStation emulator based on PCSX-df Project with bugfixes and improvements.
DeSmuME is an emulator for the Nintendo DS handheld gaming console.
Flycast is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from reicast.
This package contains libticables, a library for operations on TI calculator link cables.
This is a part of the TiLP project.
This project aims to develop a multi-platform linking program for use with all TI graphing calculators (TI73 to V200PLT).
This is a part of the TiLP project.
emu8051 is a simulator of the 8051/8052 microcontrollers.
This package contains a MIPS CPU emulator. The simulator accepts ELF statically linked executables compiled for 32-bit big-endian MIPS target, targeting mips-linux-gnu or mips-elf.
RISC-V CPU simulator for education purposes with pipeline and cache visualization. Developed at FEE CTU for computer architecture classes.
GNUSim8085 is a graphical simulator, assembler, and debugger for the Intel 8085 microprocessor.
A simple editor component with syntax highlighting.
A keypad to input assembly language instructions with appropriate arguments.
Easy view of register contents.
Easy view of flag contents.
Hexadecimal/decimal converter.
View of stack, memory and I/O contents.
Support for breakpoints for program debugging.
Stepwise program execution.
One click conversion of assembly program to opcode listing.
Printing support.
UI translated in various languages.
ZSNES is a Super Nintendo Entertainment System emulator that can play most games at full speed with sound and special graphic filters. Some of its features include:
Support for smooth and dynamic image scaling
Support for rewinding and fast-forwarding in-game
JMA compression format
Change the appearance of the GUI
Take screenshots of currently running games
Saving the game at any point by recording the console’s state
Record movies of gameplay which can be played back.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
SameBoy is a user friendly Game Boy, Game Boy Color and Super Game Boy emulator. SameBoy is accurate and includes a wide range of debugging features. It has all the features one would expect from an emulator---from save states to scaling filters.
This package contains libticonv, a library to support working with TI calculator files.
This is a part of the TiLP project.
bsnes-jg is a cycle accurate emulator for the Super Famicom/Super Nintendo Entertainment System, including support for the Super Game Boy, BS-X Satellaview, and Sufami Turbo. bsnes-jg is a fork of bsnes v115, Many changes have been made post-fork:
Higher quality resampler with settings
Improved performance without loss of accuracy
Portability improvements
Removal of accuracy-reducing hacks and unnecessary code
Significant increase in standards compliance
Translation to the C++ Standard Library (ISO C++11)
In particular, it uses much less CPU compared to the original bsnes (though not as little as zsnes).
The supported file formats are:
.sfc
.smc
.bs
.st
.fig
.swc
This is intended to be used with the Jolly Good Reference Frontend jollygood command from the jgrf package.