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This package provides an assembler and emulator for the Uxn stack-machine, written in ANSI C. Graphical output is implemented using SDL2.
EmulationStation provides a graphical front-end to a large number of video game console emulators. It features an interface that is usable with any game controller that has at least 4 buttons, theming support, and a game metadata scraper.
PPSSPP is a ``high-level'' emulator simulating the PSP operating system.
A PlayStation emulator based on PCSX-df Project with bugfixes and improvements.
PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU interpreters, recompilers and a virtual machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.
This is the libretro port of the Nestopia emulator, based on the de facto upstream Nestopia JG fork, which lives at: https://gitlab.com/jgemu/nestopia. The libretro port contains an additional overclocking feature.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the Z64 RSP processor plugin.
This package provides an emulator for the Uxn stack-machine. Graphical output is implemented using X11, and its Console device contains a exec port to interface with the host system.
This package contains libticonv, a library to support working with TI calculator files.
This is a part of the TiLP project.
Gnome Arcade is a minimal GTK+ frontend for MAME, the multi-purpose arcade and console emulator.
FreeDiskSysROM aims to provide a replacement for the original FDS BIOS (often referred to as disksys.rom) that can be freely redistributed and that is capable of running all published FDS software. FreeDiskSysROM is not currently fully completed and may not be sufficient for some FDS software. To track its status, consult https://github.com/jamesathey/FreeDiskSysROM?tab=readme-ov-file#apis.
emu8051 is a simulator of the 8051/8052 microcontrollers.
ZSNES is a Super Nintendo Entertainment System emulator that can play most games at full speed with sound and special graphic filters. Some of its features include:
Support for smooth and dynamic image scaling
Support for rewinding and fast-forwarding in-game
JMA compression format
Change the appearance of the GUI
Take screenshots of currently running games
Saving the game at any point by recording the console’s state
Record movies of gameplay which can be played back.
Nestopia JG is an emulator for the Nintendo Entertainment System/Famicom, including support for the Famicom Disk System and VS. System. Though originally a fork, Nestopia JG has become the de facto upstream branch of the Nestopia emulator.
Mupen64Plus is a cross-platform plugin-based Nintendo 64 (N64) emulator which is capable of accurately playing many games. This package contains the command line user interface. Installing this package is the easiest way towards a working Mupen64Plus for casual users.
Dolphin is an emulator for two Nintendo video game consoles: the GameCube and the Wii. It provides compatibility with all PC controllers, turbo speed, networked multiplayer, and graphical enhancements.
RetroArch incorporates a ROM scanning system to automatically produce playlists. Each ROM that is scanned by the playlist generator is checked against a database of ROMs that are known to be good copies. The various directories contain:
chtCheat codes for various games
cursorsMethods for querying the playlists
datCustomized DAT files, maintained by the libretro team
metadatDifferent metadata and third-party DATs available to the system
rdbThe compiled RetroArch database files
scriptsVarious scripts that are used to maintain the database files.
bsnes-hd (called ``HD Mode 7 mod, for bsnes'' in early betas) is a fork of bsnes (the great SNES emulator by Near) that adds HD video features, such as:
- HD Mode 7
Renders the rotated, scaled or pseudo perspective backgrounds at higher resolutions. This does not involve new custom imagery or upscaling algorithms. It is a higher resolution version of the process the SNES uses.
- Widescreen
Extends the scenes to the left and right, without distorting them. It works for most Mode 7 scenes, but also for some other scenes/games, after some settings tweaking.
- True color
Color calculation are done at true color instead of the SNES color depth (3x8 instead of 3x5 bit). With the optional line color smoothing color ``steps'' turn into actual gradients (without influencing the sharpness of the artwork).
Eden is a Nintendo Switch emulator derived from Yuzu and Sudachi. It is written in C++ with portability in mind and is capable of running most commercial games at full speed.
This emulator requires encryption keys and firmware files obtained from a Nintendo Switch console.
Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend. RetroArch is the official reference frontend for the libretro API, currently used by most as a modular multi-system game/emulator system.
Beetle PSX is a port/fork of Mednafen's PSX module to the libretro API. Additional features include PBP/CHD file format support, high-resolution software rendering, OpenGL and Vulkan renderers, and PGXP perspective correct texturing. For those seeking improved visuals and performance, Beetle PSX HW provides a hardware-accelerated alternative with its OpenGL and Vulkan renderer.
Keystone is a lightweight multi-platform, multi-architecture assembler framework. It supports a wide-range of different architectures and offers an intuitive architecture-neutral API for interacting with assembly for these architectures.
GNUSim8085 is a graphical simulator, assembler, and debugger for the Intel 8085 microprocessor.
A simple editor component with syntax highlighting.
A keypad to input assembly language instructions with appropriate arguments.
Easy view of register contents.
Easy view of flag contents.
Hexadecimal/decimal converter.
View of stack, memory and I/O contents.
Support for breakpoints for program debugging.
Stepwise program execution.
One click conversion of assembly program to opcode listing.
Printing support.
UI translated in various languages.
FCEUX is a Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), and Dendy emulator. It supports NTSC (USA/JPN), PAL (European), and NTSC-PAL Hybrid modes. It also offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting.