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This Common Lisp library contains the core classes and pixel access macros for the Opticl image processing library.
The Common Foreign Function Interface (CFFI) purports to be a portable foreign function interface for Common Lisp. The CFFI library is composed of a Lisp-implementation-specific backend in the CFFI-SYS package, and a portable frontend in the CFFI package.
This package provides a pure-lisp implementation of a DNS client. It can be used to resolve hostnames, reverse-lookup IP addresses, and fetch other kinds of DNS records.
S-XML is a simple XML parser implemented in Common Lisp. This XML parser implementation has the following features:
It works (handling many common XML usages).
It is very small (the core is about 700 lines of code, including comments and whitespace).
It has a core API that is simple, efficient and pure functional, much like that from SSAX (see also http://ssax.sourceforge.net).
It supports different DOM models: an XSML-based one, an LXML-based one and a classic xml-element struct based one.
It is reasonably time and space efficient (internally avoiding garbage generatation as much as possible).
It does support CDATA.
It should support the same character sets as your Common Lisp implementation.
It does support XML name spaces.
This XML parser implementation has the following limitations:
It does not support any special tags (like processing instructions).
It is not validating, even skips DTD's all together.
On Cliki.net <http://www.cliki.net/Common%20Lisp%20Utilities>, there is a collection of Common Lisp Utilities, things that everybody writes since they're not part of the official standard. There are some very useful things there; the only problems are that they aren't implemented as well as you'd like (some aren't implemented at all) and they aren't conveniently packaged and maintained. It takes quite a bit of work to carefully implement utilities for common use, commented and documented, with error checking placed everywhere some dumb user might make a mistake.
ISSR core provides functions and variables for ISSR server modules so that different servers can behave similarly. The most important features are Document Object Model differencing to generate instructions to update a DOM, and DOM cleaning, to ensure that all remote DOMs are the same.
This a Common Lisp library to convert geographic coordinates between latitude/longitude and MGRS.
jsown is a high performance Common Lisp JSON parser. Its aim is to allow for the fast parsing of JSON objects in Common Lisp. Recently, functions and macros have been added to ease the burden of writing and editing jsown objects.
jsown allows you to parse JSON objects quickly to a modifiable Lisp list and write them back. If you only need partial retrieval of objects, jsown allows you to select the keys which you would like to see parsed. jsown also has a JSON writer and some helper methods to alter the JSON objects themselves.
cl-morse is a Morse code translation library for Common Lisp.
Py4CL is a bridge between Common Lisp and Python, which enables Common Lisp to interact with Python code. It uses streams to communicate with a separate python process, the approach taken by cl4py. This is different to the CFFI approach used by burgled-batteries, but has the same goal.
This library strives to provide a portable TCP/IP and UDP/IP socket interface for as many Common Lisp implementations as possible, while keeping the abstraction and portability layer as thin as possible.
This library defines a way of treating Common Lisp packages as conduits which can sit between one or more implementation packages and users of those packages.
Flute is an easily composable HTML5 generation library in Common Lisp.
This is a library for representing and mapping colours between their various spaces.
Colony provides a system and workflow that helps describe the elements needed to write 2D or 3D games. It was designed with several domain specific languages that make it easier to describe, manipulate, and use assets commonly found in game making. Such assets include (but are not limited to) textures, materials, shader programs, and scene trees of actors that are available for instantiation. Colony Engine also knows how to accept input from keyboards and most joysticks and gamepads.
The component system is a hybrid model between an ECS and an object model. The components are defined similar to CLOS defclass, and regular generic methods can be used with them. Components are added to Actors which represent game concepts like players, scenery, effects, etc. We define a component protocol invoked by Colony Engine to move your components to the next state and render them each frame.
This is a library to abstract away the parsing of Unix-style command-line arguments. Use it in conjunction with asdf:program-op or cl-launch for portable processing of command-line arguments.
Flexi-streams is an implementation of "virtual" bivalent streams that can be layered atop real binary or bivalent streams and that can be used to read and write character data in various single- or multi-octet encodings which can be changed on the fly. It also supplies in-memory binary streams which are similar to string streams.
Datafly is a lightweight database library for Common Lisp.
The GRAPH Common Lisp library provides a data structures to represent graphs, as well as some graph manipulation and analysis algorithms (shortest path, maximum flow, minimum spanning tree, etc.).
This Common Lisp library provides bindings for the ZeroMQ lightweight messaging kernel.
This is a Common Lisp library for simplifying packaging and loading of compiled foreign library collection.
This package provides a standard way to canonicalize slot values.
Agnostic Lizard is a portable implementation of a code walker and in particular of the macroexpand-all function (and macro) that makes a best effort to be correct while not expecting much beyond what the Common Lisp standard requires.
It aims to be implementation-agnostic and to climb the syntax trees.
This is a library that implements delimited continuations by transforming Common Lisp code to continuation passing style.