Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
This package provides solo2, a Rust library and CLI for the SoloKeys Solo 2 security keys.
The TuneD package contains a daemon that tunes system settings dynamically. It does so by monitoring the usage of several system components periodically. Based on that information components will then be put into lower or higher power saving modes to adapt to the current usage.
virt-what is a program which can be used to detect if the program is running in a virtual machine.
The program prints out a list of "facts" about the virtual machine, derived from heuristics. One fact is printed per line.
The TuneD package contains a daemon that tunes system settings dynamically. It does so by monitoring the usage of several system components periodically. Based on that information components will then be put into lower or higher power saving modes to adapt to the current usage.
The proc filesystem is a pseudo-filesystem which provides an interface to kernel data structures. This package provides a means to query that system from a Python module.
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
RGBDS (Rednex Game Boy Development System) is an assembler/linker package for the Game Boy and Game Boy Color. It consists of:
rgbasm (assembler)
rgblink (linker)
rgbfix (checksum/header fixer)
rgbgfx (PNG-to-Game Boy graphics converter)
GNU Libtool helps in the creation and use of shared libraries, by presenting a single consistent, portable interface that hides the usual complexity of working with shared libraries across platforms.
Automake the part of the GNU build system for producing standards-compliant Makefiles. Build requirements are entered in an intuitive format and then Automake works with Autoconf to produce a robust Makefile, simplifying the entire process for the developer.
Autoconf offers the developer a robust set of M4 macros which expand into shell code to test the features of Unix-like systems and to adapt automatically their software package to these systems. The resulting shell scripts are self-contained and portable, freeing the user from needing to know anything about Autoconf or M4.
HTSlib is a C library for reading/writing high-throughput sequencing data. It also provides the bgzip, htsfile, and tabix utilities.