Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
Boolean operations on paths which uses a super fast polygon clipper library by Angus Johnson.
2geom is a C++ library of mathematics for paths, curves, and other geometric calculations. Designed for vector graphics, it tackles Bézier curves, conic sections, paths, intersections, transformations, and basic geometries.
DirectFB is a graphics library which was designed with embedded systems in mind. It offers maximum hardware accelerated performance at a minimum of resource usage and overhead.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
Please note that this version requires a processor with SSE2 support.
CGAL provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods, etc. It provides data structures and algorithms such as triangulations, Voronoi diagrams, polygons, polyhedra, mesh generation, and many more.
Mmg is a collection of applications and libraries for bidimensional and tridimensional surface and volume remeshing. It consists of:
the
mmg2dapplication and library: mesh generation from a set of edges, adaptation and optimization of a bidimensional triangulation and isovalue discretization;the
mmgsapplication and library: adaptation and optimization of a surface triangulation and isovalue discretization;the
mmg3dapplication and library: adaptation and optimization of a tetrahedral mesh, isovalue discretization and Lagrangian movement;the
mmglibrary gathering themmg2d,mmgsandmmg3dlibraries.
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
SuperFamiconv is a converter for tiled graphics, supporting the graphics formats of the SNES, Game Boy Color and PC Engine game consoles. Automated palette selection is supported.
FGallery is a static, JavaScript photo gallery generator with minimalist look. The result can be uploaded on any web server without additional requirements.
BRDF Explorer is an application that allows the development and analysis of BRDF. It can load and plot analytic BRDF functions (coded as functions in OpenGL's GLSL shader language), measured material data from the MERL database, and anisotropic measured material data from MIT CSAIL. Graphs and visualizations update in real time as parameters are changed, making it a useful tool for evaluating and understanding different BRDFs (and other component functions).
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
OpenSubdiv is a set of libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.
Blender is a 3D graphics creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. The application can be customized via its API for Python scripting.
The OpenSceneGraph is a high-performance 3D graphics toolkit used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modeling.
The Color Transformation Language, or CTL, is a small programming language that was designed to serve as a building block for digital color management systems. CTL allows users to describe color transforms in a concise and unambiguous way by expressing them as programs. In order to apply a given transform to an image, the color management system instructs a CTL interpreter to load and run the CTL program that describes the transform. The original and the transformed image constitute the CTL program's input and output.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
FOX (Free Objects for X) is a C++ based Toolkit for developing Graphical User Interfaces easily and effectively. It offers a wide, and growing, collection of Controls, and provides state of the art facilities such as drag and drop, selection, as well as OpenGL widgets for 3D graphical manipulation. FOX also implements icons, images, and user-convenience features such as status line help, and tooltips. Tooltips may even be used for 3D objects!
POV-Ray is short for the Persistence of Vision Raytracer, a tool for producing high-quality computer graphics. POV-Ray creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing. It reads in a text file containing information describing the objects and lighting in a scene and generates an image of that scene from the view point of a camera also described in the text file. Ray-tracing is not a fast process by any means, but it produces very high quality images with realistic reflections, shading, perspective and other effects.
MiniFB (Mini FrameBuffer) is a small, cross-platform library that makes it easy to render (32-bit) pixels in a window.
Goxel is a voxel editor that features unlimited scene size, unlimited history buffer, 24-bit RGB colors, layers, procedural rendering, ray tracing, and export to various formats including the format used by Magicavoxel.
GNU Paint is a simple, easy-to-use paint program for the GNOME environment. It supports drawing freehand as well as basic shapes and text. It features cut-and-paste for irregular regions or polygons.
facedetect is a face detector for batch processing. It answers the question: "Is there a face in this image?" and gives back either an exit code or the coordinates of each detect face in the standard output. facedetect is used in software such as fgallery to improve the thumbnail cutting region, so that faces are always centered.
This package provides a very basic collection of point, size and rect classes for C++.