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LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution. LuaFileSystem offers a portable way to access the underlying directory structure and file attributes.
The luaossl extension module for Lua provides comprehensive, low-level bindings to the OpenSSL library, including support for certificate and key management, key generation, signature verification, and deep bindings to the distinguished name, alternative name, and X.509v3 extension interfaces. It also binds OpenSSL's bignum, message digest, HMAC, cipher, and CSPRNG interfaces.
LuaSec is a binding for OpenSSL library to provide TLS/SSL communication. It takes an already established TCP connection and creates a secure session between the peers.
LuaSQLite3 is a thin wrapper around the public domain SQLite3 database engine. It provides a complete binding to the SQLite3 C API from within Lua programs.
This package provides Lua table recycling pools for LuaJIT.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
This Lua module offers an interface to the GNU readline library.
The function readline() is a wrapper, which invokes the GNU readline, adds the line to the end of the history list, and then returns the line. Usually you call save_history() before the program exits, so that the history list is saved to the histfile.
This Lua module can dialogue with the user on the controlling-terminal of the process (typically /dev/tty) as returned by ctermid(). It also support most of readline's alternative interface, namely handler_install, read_char and handler_remove, and readline's custom completion.
LPeg is a pattern-matching library for Lua, based on Parsing Expression Grammars (PEGs).
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
The Lua language server provides various language features for Lua to make development easier and faster, including:
Support for all recent versions of Lua, including LuaJIT
Jump to definition
Dynamic type checking
Find references
Diagnostics/Warnings
Syntax checking
Element renaming
Hover to view details on variables, functions, and more
Auto-completion
Support for libraries
Code formatting
Spell checking
Custom plugins
Documentation generation
LuaExpat is a SAX XML parser based on the Expat library.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Among the supported modules, the most commonly used implement the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and downloading files) client protocols. These provide a very natural and generic interface to the functionality defined by each protocol. In addition, you will find that the MIME (common encodings), URL (anything you could possible want to do with one) and LTN12 (filters, sinks, sources and pumps) modules can be very handy.
This package provides a Lua parser for djot, a light markup syntax. It can produce an AST, rendered HTML, or a stream of match tokens that identify elements by source position, which could be used for syntax highlighting or a linting tool.
This library makes libuv available to Lua scripts.
This is a binding to libunbound for Lua, allowing both asynchronous and DNSSEC-secured DNS lookups of arbitrary DNS record types.
It was created because Prosody needs an asynchronous DNS library with support for SRV records, and the ones found at the time did one or the other, or was missing DNSSEC that allowed implementing DANE.
It originated out of a need in the XMPP server software Prosody for an async-capable resolver library supporting SRV records, as well as a desire to experiment with DNSSEC and new DNS records.
This Lua module offers an interface to the GNU readline library.
The function readline() is a wrapper, which invokes the GNU readline, adds the line to the end of the history list, and then returns the line. Usually you call save_history() before the program exits, so that the history list is saved to the histfile.
This Lua module can dialogue with the user on the controlling-terminal of the process (typically /dev/tty) as returned by ctermid(). It also support most of readline's alternative interface, namely handler_install, read_char and handler_remove, and readline's custom completion.
Lunit is a unit testing framework for Lua. It includes lunitx extensions adding Lua 5.2 compatibility via lunit.module and the lunitx module for running tests automatically at program exit.
This package provides a Lua parser for djot, a light markup syntax. It can produce an AST, rendered HTML, or a stream of match tokens that identify elements by source position, which could be used for syntax highlighting or a linting tool.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
This package provides a Lua parser for djot, a light markup syntax. It can produce an AST, rendered HTML, or a stream of match tokens that identify elements by source position, which could be used for syntax highlighting or a linting tool.
This is a binding to libunbound for Lua, allowing both asynchronous and DNSSEC-secured DNS lookups of arbitrary DNS record types.
It was created because Prosody needs an asynchronous DNS library with support for SRV records, and the ones found at the time did one or the other, or was missing DNSSEC that allowed implementing DANE.
It originated out of a need in the XMPP server software Prosody for an async-capable resolver library supporting SRV records, as well as a desire to experiment with DNSSEC and new DNS records.
The luaossl extension module for Lua provides comprehensive, low-level bindings to the OpenSSL library, including support for certificate and key management, key generation, signature verification, and deep bindings to the distinguished name, alternative name, and X.509v3 extension interfaces. It also binds OpenSSL's bignum, message digest, HMAC, cipher, and CSPRNG interfaces.
LuaSQLite3 is a thin wrapper around the public domain SQLite3 database engine. It provides a complete binding to the SQLite3 C API from within Lua programs.