Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
OpenRCT2 is a free software re-implementation of RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and maintaining an amusement park containing attractions, shops and facilities.
Note that this package does not provide the game assets (sounds, images, etc.)
Frozen-Bubble is a clone of the popular Puzzle Bobble game, in which you attempt to shoot bubbles into groups of the same color to cause them to pop.
Players compete as penguins and must use the arrow keys to aim a colored bubble at groups of bubbles. The objective is to clear all the bubbles off the screen before a bubble passes below a line at the bottom.
It features 100 single-player levels, a two-player mode, music and striking graphics. A level editor is also included to allow players to create and play their own levels.
Abe's Amazing Adventure is a scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4.
Morris is an implementation of the board game Nine Men's Morris. It supports not only the standard game, but also several rule-variants and different board layouts. You can play against the computer, or simply use the program to present the board, but play against another human opponent.
POWWOW is a client software which can be used for telnet as well as for Multi-User Dungeon (MUD). Additionally it can serve as a nice client for the chat server psyced with the specific config located at http://lavachat.symlynx.com/unix/
Armagetron Advanced is a multiplayer game in 3d that attempts to emulate and expand on the lightcycle sequence from the movie Tron. It's an old school arcade game slung into the 21st century. Highlights include a customizable playing arena, HUD, unique graphics, and AI bots. For the more advanced player there are new game modes and a wide variety of physics settings to tweak as well.
This package contains the data files required for MegaGlest.
Frotz is an interpreter for Infocom games and other Z-machine games in the text adventure/interactive fiction genre. This version of Frotz using SDL fully supports all these versions of the Z-Machine including the graphical version 6. Graphics and sound are created through the use of the SDL libraries. AIFF sound effects and music in MOD and OGG formats are supported when packaged in Blorb container files or optionally from individual files.
This is a small puzzle game made for the 2024 Spring Lisp Game Jam. The objective is to reach the goal by assigning rules to colors.
vkquake is a modern engine for id software's Quake 1. It includes support for 64 bit CPUs, custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements.
GNU FreeDink is a free and portable re-implementation of the engine for the role-playing game Dink Smallwood. It supports not only the original game data files but it also supports user-produced game mods or "D-Mods". To that extent, it also includes a front-end for managing all of your D-Mods.
Golly simulates Conway's Game of Life and many other types of cellular automata. The following features are available:
Support for bounded and unbounded universes, with cells of up to 256 states.
Support for multiple algorithms, including Bill Gosper's Hashlife algorithm.
Loading patterns from BMP, PNG, GIF and TIFF image files.
Reading RLE, macrocell, Life 1.05/1.06, dblife and MCell files.
Scriptable via Lua or Python.
Extracting patterns, rules and scripts from zip files.
Downloading patterns, rules and scripts from online archives.
Pasting patterns from the clipboard.
Unlimited undo/redo.
Configurable keyboard shortcuts.
Auto fit option to keep patterns within the view.
This package provides a collection of solitaire games: kaces, kcanfield, kcribbage, kdominos, kklondike, kmcarlo, kmontana, kslyfox, kspider, ktabby, kthieves, ktowers, xmille and xreversi.
DFArc makes it easy to play and manage the GNU FreeDink game and its numerous D-Mods.
A graphical user interface for the package gnushogi.
OpenRiichi is a client for playing Japanese Mahjong, and it supports singleplayer and multiplayer, with or without bots. It features all the standard riichi rules, as well as some optional ones. It also supports game logging, so games can be viewed again.
Solarus Quest Editor is a graphical user interface to create and modify quests for the Solarus engine.
Quakespasm is a modern engine for id software's Quake 1. It includes support for 64 bit CPUs, custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements.
Teeworlds is an online multiplayer game. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps!
Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down.
Collect herrings and other goodies while sliding down the hill, but avoid fish bones.
This game is based on the GPL version of the famous game TuxRacer.
GNUbik is a puzzle game in which you must manipulate a cube to make each of its faces have a uniform color. The game is customizable, allowing you to set the size of the cube (the default is 3x3) or to change the colors. You may even apply photos to the faces instead of colors. The game is scriptable with Guile.
Fork of Julius, an engine for the a city-building real-time strategy game Caesar III. Gameplay enhancements include:
roadblocks;
market special orders;
global labour pool;
partial warehouse storage;
increased game limits;
zoom controls.
cppawk is a shell script that invokes the C preprocessor (cpp) on Awk code and calls Awk (by default GNU Awk) on the result.
cppawk understands the basic Awk options like -F and -v, and also understands common cpp options like -I and -Dmacro=value.
cppawk has no dependencies beyond Awk, cpp, sed and some GNU core utilities (including printf). Preprocessed programs can be captured and transferred to systems that have Awk but not cpp or cppawk.
cppawk is a shell script that invokes the C preprocessor (cpp) on Awk code and calls Awk (by default GNU Awk) on the result.
cppawk understands the basic Awk options like -F and -v, and also understands common cpp options like -I and -Dmacro=value.
cppawk has no dependencies beyond Awk, cpp, sed and some GNU core utilities (including printf). Preprocessed programs can be captured and transferred to systems that have Awk but not cpp or cppawk.