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Blender is a 3D graphics creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. The application can be customized via its API for Python scripting.
MangoHud is a Vulkan and OpenGL overlay for monitoring frames per second (FPS), temperatures, CPU/GPU load and more.
Friction is a versatile motion graphics application that allows you to create vector and raster animations for web and video.
Motion graphics has a wide variety of uses, including:
Television and film: Title sequences, commercials, and visual effects
Web design: Animated logos, banners, and interactive elements
Social media: Animated posts and stories
Presentations: Animated infographics and slideshows
AzPainter is a lightweight full color painting application for editing illustrations and images.
Features include:
Layers
Many artistic filters
Good range of selection tools
Pen pressure support with automatic brush size adjustment
Support for 16-bit color images with transparency (RGBA)
Support for image formats like PSD, PNG, JPEG, TIFF, WebP
DirectFB is a graphics library which was designed with embedded systems in mind. It offers maximum hardware accelerated performance at a minimum of resource usage and overhead.
FGallery is a static, JavaScript photo gallery generator with minimalist look. The result can be uploaded on any web server without additional requirements.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
SuperFamiconv is a converter for tiled graphics, supporting the graphics formats of the SNES, Game Boy Color and PC Engine game consoles. Automated palette selection is supported.
F3D (pronounced /fɛd/) is a VTK-based 3D viewer with simple interaction mechanisms and which is fully controllable using arguments on the command line. It supports a range of file formats (including animated glTF, STL, STEP, PLY, OBJ, FBX), and provides numerous rendering and texturing options.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
Skia is a 2D graphics library for drawing text, geometries, and images. It supports:
3x3 matrices with perspective
antialiasing, transparency, filters
shaders, xfermodes, maskfilters, patheffects
subpixel text
This package provides a header only C++11 glTF (GL Transmission Format) 2.0 library.
GL Transmission Format (glTF) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry.
CGAL provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods, etc. It provides data structures and algorithms such as triangulations, Voronoi diagrams, polygons, polyhedra, mesh generation, and many more.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
OpenSubdiv is a set of libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.
Alembic is a computer graphics interchange framework. It distills complex, animated scenes into a set of baked geometric results.
Discregrid is a C++ library for the parallel discretization of (preferably smooth) functions on regular grids. It generates a (cubic) polynomial discretization given a box-shaped domain, a grid resolution, and a 3D scalar field. The library can also serialize and deserialize the generated discrete grid, and compute and discretize the signed distance field corresponding to a triangle mesh. The following programs are included with Discregrid:
GenerateSDF: Computes a discrete (cubic) signed distance field from a triangle mesh in OBJ format.DiscreteFieldToBitmap: Generates an image in bitmap format of a two-dimensional slice of a previously computed discretization.GenerateDensityMap: Generates a density map from a previously generated discrete signed distance field using the cubic spline kernel.
This package contains OpenXR headers, as well as source code and build scripts for the OpenXR loader.
Basis Universal is an LDR/HDR GPU compressed texture interchange system supporting transcoding to a large number of GPU texture formats.
Assets bundled with Blender releases in the Essentials assets library.
POV-Ray is short for the Persistence of Vision Raytracer, a tool for producing high-quality computer graphics. POV-Ray creates three-dimensional, photo-realistic images using a rendering technique called ray-tracing. It reads in a text file containing information describing the objects and lighting in a scene and generates an image of that scene from the view point of a camera also described in the text file. Ray-tracing is not a fast process by any means, but it produces very high quality images with realistic reflections, shading, perspective and other effects.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
GNU Paint is a simple, easy-to-use paint program for the GNOME environment. It supports drawing freehand as well as basic shapes and text. It features cut-and-paste for irregular regions or polygons.