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Colony provides a system and workflow that helps describe the elements needed to write 2D or 3D games. It was designed with several domain specific languages that make it easier to describe, manipulate, and use assets commonly found in game making. Such assets include (but are not limited to) textures, materials, shader programs, and scene trees of actors that are available for instantiation. Colony Engine also knows how to accept input from keyboards and most joysticks and gamepads.
The component system is a hybrid model between an ECS and an object model. The components are defined similar to CLOS defclass, and regular generic methods can be used with them. Components are added to Actors which represent game concepts like players, scenery, effects, etc. We define a component protocol invoked by Colony Engine to move your components to the next state and render them each frame.
Implementation of a set-like data structure with constant time addition, removal, and random selection.
Sketch is a Common Lisp environment for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction and more. It is inspired by the Processing language and shares some of the API.
This package provides a Common Lisp system which wraps the BORDEAUX-THREADS system to be able to run things in the main thread of the implementation, for example drawing calls of GUI applications.
exit-hooks provides a portable way to automatically call some user-defined function when exiting Common Lisp (both quit from the REPL or a kill in a shell). Like atexit in C and Python or Java’s Runtime.addShutdownHook(). It currently supports SBCL, CCL, ECL, ABCL, Allegro CL, clisp and CMUCL. Before exit-hooks, there was no portable way of doing so and no staightforward way to use an exit hook on ABCL. It can be used for tasks like parmenantly save something when exiting Lisp.
This package defines a simple extensible protocol for computing a guess using advisors.
This library provides purely functional dictionaries and sets in Common Lisp based on the hash array-mapped trie data structure.
Opticl is a Common Lisp library for representing, processing, loading, and saving 2-dimensional pixel-based images.
Wu-Decimal enables convenient, arbitrary-precision decimal arithmetic through a reader macro, #$, and an update to the pprint dispatch table. Wu-Decimal uses the CL rational type to store decimals, which enables numeric functions such as +, -, etc., to operate on decimal numbers in a natural way.
This library extracts the TLD (Top Level Domain) from domains. The information is taken from https://publicsuffix.org.
Lack is a Common Lisp library which allows web applications to be constructed of modular components. It was originally a part of Clack, however it's going to be rewritten as an individual project since Clack v2 with performance and simplicity in mind.
cl-strings is a small, portable, dependency-free set of utilities that make it even easier to manipulate text in Common Lisp. It has 100% test coverage and works at least on sbcl, ecl, ccl, abcl and clisp.
This Common Lisp library contains the core classes and pixel access macros for the Opticl image processing library.
This package ensures that special subclasses of standard-object cluster right in front of standard-object in the class precedence list.
Framework for representing and manipulating documents.
This package provides functions to encode or decode byte vectors or byte streams using the Z85 format, which is a base-85 encoding used by ZeroMQ.
This library lets you build a metaclass which in turn lets you specify extra slot options in its classes. Options may be easily inspected and custom inheritance may be set up. The Meta-Object Protocol (MOP) is used for the implementation - through closer-mop. Some convenience function for processing slot options are also available.
Possible use case: you want to automatically set up some definitions based on some slots, but you want to have control over it right in the class definition.
Coleslaw is a static site generator written in Common Lisp.
ASDF-FLV provides support for file-local variables through ASDF. A file-local variable behaves like *PACKAGE* and *READTABLE* with respect to LOAD and COMPILE-FILE: a new dynamic binding is created before processing the file, so that any modification to the variable becomes essentially file-local.
In order to make one or several variables file-local, use the macros SET-FILE-LOCAL-VARIABLE(S).
RE is a small, portable, lightweight, and quick, regular expression library for Common Lisp. It is a non-recursive, backtracing VM.
This library allows you to open native file dialogs to open and save files. This is useful if you have an application that's primarily text based and would like a more convenient file selection utility, or if you are working with a UI toolkit that does not offer a way to access the native file dialogs directly.
This package provides a PEM (Privacy-Enhanced Mail) parser for Common Lisp.
This is a Common lisp library to unify access to the most common dictionary-like data structures.
This package provides a JSON Pointer (RFC6901) implementation for Common Lisp. This library aims to be independent from any JSON libraries (as much as possible).