Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
Drawpile is a drawing program that allows share the canvas with other users in real time.
Some feature highlights:
Shared canvas using the built-in server or a dedicated server
Record, play back and export drawing sessions
Simple animation support
Layers and blending modes
Text layers
Supports pressure sensitive Wacom tablets
Built-in chat
Supports OpenRaster file format
Encrypted connections using SSL
Automatic port forwarding with UPnP
OpenVDB is a C++ library comprising a hierarchical data structure and a large suite of tools for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids. It was developed by DreamWorks Animation for use in volumetric applications typically encountered in feature film production.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
Mmg is a collection of applications and libraries for bidimensional and tridimensional surface and volume remeshing. It consists of:
the
mmg2dapplication and library: mesh generation from a set of edges, adaptation and optimization of a bidimensional triangulation and isovalue discretization;the
mmgsapplication and library: adaptation and optimization of a surface triangulation and isovalue discretization;the
mmg3dapplication and library: adaptation and optimization of a tetrahedral mesh, isovalue discretization and Lagrangian movement;the
mmglibrary gathering themmg2d,mmgsandmmg3dlibraries.
facedetect is a face detector for batch processing. It answers the question: "Is there a face in this image?" and gives back either an exit code or the coordinates of each detect face in the standard output. facedetect is used in software such as fgallery to improve the thumbnail cutting region, so that faces are always centered.
AutoTrace is a utility for converting bitmap into vector graphics. It can trace outlines and midlines, effect color reduction or despeckling and has support for many input and output formats. It can be used with the autotrace utility or as a C library, libautotrace.
This package provides a common standard tangent space library used in baking tools to produce normal maps.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
This package contains OpenXR headers, as well as source code and build scripts for the OpenXR loader.
The OpenSceneGraph is a high-performance 3D graphics toolkit used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modeling.
FOX (Free Objects for X) is a C++ based Toolkit for developing Graphical User Interfaces easily and effectively. It offers a wide, and growing, collection of Controls, and provides state of the art facilities such as drag and drop, selection, as well as OpenGL widgets for 3D graphical manipulation. FOX also implements icons, images, and user-convenience features such as status line help, and tooltips. Tooltips may even be used for 3D objects!
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
Skia is a 2D graphics library for drawing text, geometries, and images. It supports:
3x3 matrices with perspective
antialiasing, transparency, filters
shaders, xfermodes, maskfilters, patheffects
subpixel text
CGAL provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods, etc. It provides data structures and algorithms such as triangulations, Voronoi diagrams, polygons, polyhedra, mesh generation, and many more.
When a GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead.
BRDF Explorer is an application that allows the development and analysis of BRDF. It can load and plot analytic BRDF functions (coded as functions in OpenGL's GLSL shader language), measured material data from the MERL database, and anisotropic measured material data from MIT CSAIL. Graphs and visualizations update in real time as parameters are changed, making it a useful tool for evaluating and understanding different BRDFs (and other component functions).
NanoSVG is a simple single-header SVG parser. The output of the parser is a list of cubic bezier shapes. The library suits well for anything from rendering scalable icons in an editor application to prototyping a game.
FGallery is a static, JavaScript photo gallery generator with minimalist look. The result can be uploaded on any web server without additional requirements.
The Open Asset Import Library loads more than 40 3D file formats into one unified data structure. Additionally, assimp features various mesh post processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
Basis Universal is an LDR/HDR GPU compressed texture interchange system supporting transcoding to a large number of GPU texture formats.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
Please note that this version requires a processor with SSE2 support.
Anti-Grain Geometry is a high quality rendering engine written in C++. It supports sub-pixel resolutions and anti-aliasing. It is also a library for rendering SVG.
GR is a universal framework for cross-platform visualization applications. It offers developers a compact, portable and consistent graphics library for their programs. Applications range from publication quality 2D graphs to the representation of complex 3D scenes. GR is essentially based on an implementation of a GKS. As a self-contained system it can quickly and easily be integrated into existing applications (i.e. using the ctypes mechanism in Python or ccall in Julia).
Friction is a versatile motion graphics application that allows you to create vector and raster animations for web and video.
Motion graphics has a wide variety of uses, including:
Television and film: Title sequences, commercials, and visual effects
Web design: Animated logos, banners, and interactive elements
Social media: Animated posts and stories
Presentations: Animated infographics and slideshows