Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
mod-mult
mod-expt
mod-inv
mod-sqrt <- under implementation
mod-nth-root <- under implementation
dlog <- under implementation
Implementation of a base16 builder for lisp
mod-mult
mod-expt
mod-inv
mod-sqrt <- under implementation
mod-nth-root <- under implementation
dlog <- under implementation
mod-mult
mod-expt
mod-inv
mod-sqrt <- under implementation
mod-nth-root <- under implementation
dlog <- under implementation
CrabNet is a cross platform, open source, C++ networking engine for game programmers
TES3MP is a project adding multiplayer functionality to OpenMW, an open-source game engine that supports playing "The Elder Scrolls III: Morrowind" by Bethesda Softworks. For the setup wizard and general openmw tooling, use the openmw package.
TES3MP is a project adding multiplayer functionality to OpenMW, an open-source game engine that supports playing "The Elder Scrolls III: Morrowind" by Bethesda Softworks. To run the server copy /share/tes3mp/ into $XDG_CONFIG_HOME/openmw/ (must be writeable), then copy /etc/openmw/tes3mp-server-default.cfg into this new directory under the name tes3mp-server.cfg. Set home to the $XDG_CONFIG_HOME/openmw/ directory, now run tes3mp-server and enjoy. Note that all server data is kept in this directory.
These are the scripts used to implement most of the essential server logic in TES3MP, including gameplay adjustments for multiplayer as well as state saving and loading
Download pictures (or videos) along with their captions and other metadata from Instagram.
Roswell has now evolved into a full-stack environment for Common Lisp development, and has many features that makes it easy to test, share, and distribute your Lisp applications. With Roswell, we aim to push the Common Lisp community to a whole new level of productivity.
Shen is a self-hosted language, so its kernel implementation is written in Shen. Building Kλ from the Shen sources requires an executable built from the previous release of Shen.
Shen-C is a C port of the Shen programming language. Shen is a portable functional programming language developed by Mark Tarver
Shen is a self-hosted language, so its kernel implementation is written in Shen. Building Kλ from the Shen sources requires an executable built from the previous release of Shen.
shen-scheme is a port of the Shen language that runs on top of Sheme implementations
Shen for Common Lisp by Mark Tarver This port acts as the standard implementation of the Shen language
A complete open-source clone/rewrite of the masterpiece jump-and-run platformer Doukutsu Monogatari (also known as Cave Story). A somewhat upgraded and refactored version of Caitlin Shaw's NXEngine.
Meta-package for Studio Pixel's Doukutsu Monogatari (Cave Story).
libadwaita offers widgets and objects to build GNOME applications scaling from desktop workstations to mobile phones. It is the successor of libhandy for GTK4.
HarfBuzz is an OpenType text shaping engine.
Fontconfig can discover new fonts when installed automatically; perform font name substitution, so that appropriate alternative fonts can be selected if fonts are missing; identify the set of fonts required to completely cover a set of languages; have GUI configuration tools built as it uses an XML-based configuration file; efficiently and quickly find needed fonts among the set of installed fonts; be used in concert with the X Render Extension and FreeType to implement high quality, anti-aliased and subpixel rendered text on a display.