Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
GNU Paint is a simple, easy-to-use paint program for the GNOME environment. It supports drawing freehand as well as basic shapes and text. It features cut-and-paste for irregular regions or polygons.
Skia is a 2D graphics library for drawing text, geometries, and images. It supports:
3x3 matrices with perspective
antialiasing, transparency, filters
shaders, xfermodes, maskfilters, patheffects
subpixel text
MMM is a shared memory protocol for virtualising access to framebuffer graphics, audio output and input event.
Friction is a versatile motion graphics application that allows you to create vector and raster animations for web and video.
Motion graphics has a wide variety of uses, including:
Television and film: Title sequences, commercials, and visual effects
Web design: Animated logos, banners, and interactive elements
Social media: Animated posts and stories
Presentations: Animated infographics and slideshows
The Color Transformation Language, or CTL, is a small programming language that was designed to serve as a building block for digital color management systems. CTL allows users to describe color transforms in a concise and unambiguous way by expressing them as programs. In order to apply a given transform to an image, the color management system instructs a CTL interpreter to load and run the CTL program that describes the transform. The original and the transformed image constitute the CTL program's input and output.
Boolean operations on paths which uses a super fast polygon clipper library by Angus Johnson.
This package provides a header only C++11 glTF (GL Transmission Format) 2.0 library.
GL Transmission Format (glTF) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
2geom is a C++ library of mathematics for paths, curves, and other geometric calculations. Designed for vector graphics, it tackles Bézier curves, conic sections, paths, intersections, transformations, and basic geometries.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
Please note that this version requires a processor with SSE2 support.
OpenVDB is a C++ library comprising a hierarchical data structure and a large suite of tools for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids. It was developed by DreamWorks Animation for use in volumetric applications typically encountered in feature film production.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
ASLI (A Simple Lattice Infiller) is a command-line tool that allows users to fill any 3D geometry with a functionally graded lattice. The lattice infill is constructed out of unit cells, described by implicit functions, whose type, size and feature can be varied locally to obtain the desired local properties.
Blender is a 3D graphics creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. The application can be customized via its API for Python scripting.
Drawpile is a drawing program that allows share the canvas with other users in real time.
Some feature highlights:
Shared canvas using the built-in server or a dedicated server
Record, play back and export drawing sessions
Simple animation support
Layers and blending modes
Text layers
Supports pressure sensitive Wacom tablets
Built-in chat
Supports OpenRaster file format
Encrypted connections using SSL
Automatic port forwarding with UPnP
Goxel is a voxel editor that features unlimited scene size, unlimited history buffer, 24-bit RGB colors, layers, procedural rendering, ray tracing, and export to various formats including the format used by Magicavoxel.
Skia is a 2D graphics library for drawing text, geometries, and images. It supports:
3x3 matrices with perspective
antialiasing, transparency, filters
shaders, xfermodes, maskfilters, patheffects
subpixel text
GR is a universal framework for cross-platform visualization applications. It offers developers a compact, portable and consistent graphics library for their programs. Applications range from publication quality 2D graphs to the representation of complex 3D scenes. GR is essentially based on an implementation of a GKS. As a self-contained system it can quickly and easily be integrated into existing applications (i.e. using the ctypes mechanism in Python or ccall in Julia).
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
FOX (Free Objects for X) is a C++ based Toolkit for developing Graphical User Interfaces easily and effectively. It offers a wide, and growing, collection of Controls, and provides state of the art facilities such as drag and drop, selection, as well as OpenGL widgets for 3D graphical manipulation. FOX also implements icons, images, and user-convenience features such as status line help, and tooltips. Tooltips may even be used for 3D objects!
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.
NanoSVG is a simple single-header SVG parser. The output of the parser is a list of cubic bezier shapes. The library suits well for anything from rendering scalable icons in an editor application to prototyping a game.
CGAL provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods, etc. It provides data structures and algorithms such as triangulations, Voronoi diagrams, polygons, polyhedra, mesh generation, and many more.
When a GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead.