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Imath is a C++ representation of 2D and 3D vectors and matrices and other mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type.
This package provides a common standard tangent space library used in baking tools to produce normal maps.
OpenVDB is a C++ library comprising a hierarchical data structure and a large suite of tools for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids. It was developed by DreamWorks Animation for use in volumetric applications typically encountered in feature film production.
This package provides a header only C++11 glTF (GL Transmission Format) 2.0 library.
GL Transmission Format (glTF) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry.
SuperFamiconv is a converter for tiled graphics, supporting the graphics formats of the SNES, Game Boy Color and PC Engine game consoles. Automated palette selection is supported.
MMM is a shared memory protocol for virtualising access to framebuffer graphics, audio output and input event.
OpenImageIO is a library for reading and writing images, and a bunch of related classes, utilities, and applications. There is a particular emphasis on formats and functionality used in professional, large-scale animation and visual effects work for film.
Flux is an interface description language used by DirectFB. Fluxcomp compiles .flux files to .cpp or .c files.
OpenEXR provides the specification and reference implementation of the EXR file format. The purpose of EXR format is to accurately and efficiently represent high-dynamic-range scene-linear image data and associated metadata, with strong support for multi-part, multi-channel use cases.
The Open Asset Import Library loads more than 40 3D file formats into one unified data structure. Additionally, assimp features various mesh post processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
Embree is a collection of high-performance ray tracing kernels. Embree is meant to increase performance of photo-realistic rendering applications.
GodSVG is a structured WYSIWYG SVG editor allowing image editing and source editing simultaneously.
Coin is a 3D graphics library with an Application Programming Interface based on the Open Inventor 2.1 API. For those who are not familiar with Open Inventor, it is a scene-graph based retain-mode rendering and model interaction library, written in C++, which has become the de facto standard graphics library for 3D visualization and visual simulation software in the scientific and engineering community.
Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation.
BRDF Explorer is an application that allows the development and analysis of BRDF. It can load and plot analytic BRDF functions (coded as functions in OpenGL's GLSL shader language), measured material data from the MERL database, and anisotropic measured material data from MIT CSAIL. Graphs and visualizations update in real time as parameters are changed, making it a useful tool for evaluating and understanding different BRDFs (and other component functions).
FOX (Free Objects for X) is a C++ based Toolkit for developing Graphical User Interfaces easily and effectively. It offers a wide, and growing, collection of Controls, and provides state of the art facilities such as drag and drop, selection, as well as OpenGL widgets for 3D graphical manipulation. FOX also implements icons, images, and user-convenience features such as status line help, and tooltips. Tooltips may even be used for 3D objects!
Skia is a 2D graphics library for drawing text, geometries, and images. It supports:
3x3 matrices with perspective
antialiasing, transparency, filters
shaders, xfermodes, maskfilters, patheffects
subpixel text
This package contains the Tachyon raytracer. It supports the typical ray tracer features, most of the common geometric primitives, shading and texturing modes, etc. It also supports less common features such as HDR image output, ambient occlusion lighting, and support for various triangle mesh and volumetric texture formats beneficial for molecular visualization.
Drawpile is a drawing program that allows share the canvas with other users in real time.
Some feature highlights:
Shared canvas using the built-in server or a dedicated server
Record, play back and export drawing sessions
Simple animation support
Layers and blending modes
Text layers
Supports pressure sensitive Wacom tablets
Built-in chat
Supports OpenRaster file format
Encrypted connections using SSL
Automatic port forwarding with UPnP
IlmBase provides several utility libraries for C++. Half is a class that encapsulates ILM's 16-bit floating-point format. IlmThread is a thread abstraction. Imath implements 2D and 3D vectors, 3x3 and 4x4 matrices, quaternions and other useful 2D and 3D math functions. Iex is an exception-handling library.
Discregrid is a C++ library for the parallel discretization of (preferably smooth) functions on regular grids. It generates a (cubic) polynomial discretization given a box-shaped domain, a grid resolution, and a 3D scalar field. The library can also serialize and deserialize the generated discrete grid, and compute and discretize the signed distance field corresponding to a triangle mesh. The following programs are included with Discregrid:
GenerateSDF: Computes a discrete (cubic) signed distance field from a triangle mesh in OBJ format.DiscreteFieldToBitmap: Generates an image in bitmap format of a two-dimensional slice of a previously computed discretization.GenerateDensityMap: Generates a density map from a previously generated discrete signed distance field using the cubic spline kernel.
CGAL provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. CGAL is used in various areas needing geometric computation, such as: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, mesh generation, numerical methods, etc. It provides data structures and algorithms such as triangulations, Voronoi diagrams, polygons, polyhedra, mesh generation, and many more.
GNU Paint is a simple, easy-to-use paint program for the GNOME environment. It supports drawing freehand as well as basic shapes and text. It features cut-and-paste for irregular regions or polygons.
Friction is a versatile motion graphics application that allows you to create vector and raster animations for web and video.
Motion graphics has a wide variety of uses, including:
Television and film: Title sequences, commercials, and visual effects
Web design: Animated logos, banners, and interactive elements
Social media: Animated posts and stories
Presentations: Animated infographics and slideshows