Enter the query into the form above. You can look for specific version of a package by using @ symbol like this: gcc@10.
API method:
GET /api/packages?search=hello&page=1&limit=20
where search is your query, page is a page number and limit is a number of items on a single page. Pagination information (such as a number of pages and etc) is returned
in response headers.
If you'd like to join our channel webring send a patch to ~whereiseveryone/toys@lists.sr.ht adding your channel as an entry in channels.scm.
NcFTP Client (or just NcFTP) is a set of command-line programs to access File Transfer Protocol (FTP) servers. This includes ncftp, an interactive FTP browser, as well as non-interactive commands such as ncftpput and ncftpget.
Filezilla client supports FTP, FTP over SSL/TLS (FTPS), SSH File Transfer Protocol (SFTP), HTTP/1.1, SOCKS5, FTP-Proxy, IPv6 and others features such as bookmarks, drag and drop, filename filters, directory comparison and more.
This package provides some basic functionality to build high-performing, platform-independent programs.
Some of the highlights include:
A type-safe, multi-threaded event system that's simple to use yet efficient.
Timers for periodic events.
A
datetimeclass that not only tracks timestamp but also their accuracy, which simplifies dealing with timestamps originating from different sources.Simple process handling for spawning child processes with redirected input and output.
Weex is a utility designed to automate the task of remotely maintaining a web page or other FTP archive. It synchronizes a set of local files to a remote server by performing uploads and remote deletes as required.
LFTP is a sophisticated FTP/HTTP client, and a file transfer program supporting a number of network protocols. Like Bash, it has job control and uses the Readline library for input. It has bookmarks, a built-in mirror command, and can transfer several files in parallel. It was designed with reliability in mind.
GAMBAS is a graphical development environment and platform based on a BASIC interpreter. It is inspired by Visual Basic and Java.
QQWing is a Sudoku puzzle generator and solver. It offers the following features:
Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds.
Uses logic. Uses as many solve techniques as possible when solving puzzles rather than guessing.
Rates puzzles. Most generators don't give an indication of the difficulty of a Sudoku puzzle. QQwing does.
Can print solve instructions for any puzzle.
Customizable output style, including a CSV style that is easy to import into a database.
Bennu Game Development, also known as bennudg, is a programming language tailored at game development. It is the successor of Fenix.
The SGE Game Engine ("SGE", pronounced like "Sage") is a general-purpose 2D game engine. It takes care of several details for you so you can focus on the game itself. This makes more rapid game development possible, and it also makes the SGE easy to learn.
SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game- specific formats, and even convert between some of them, or from/to other generic formats such as PNG.
EnTT is a header-only library, containing (among other things)
an entity component system based on sparse sets,
a configuration system using the monostate pattern,
a static reflection system,
and a cooperative scheduler.
ScummC is a set of tools allowing to create SCUMM games from scratch. It is capable of creating games for SCUMM version 6 and partially version 7.
Cross Platform Object Oriented Input Lib System is a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Meant to be very robust and compatible with many systems and operating systems.
Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone.
OpenMW is a game engine which reimplements and extends the one that runs the 2002 open-world RPG Morrowind. The engine comes with its own editor, called OpenMW-CS which allows the user to edit or create their own original games.
dhewm3 is a source port of the original Doom 3 engine (not Doom 3: BFG Edition), also known as id Tech 4. Compared to the original version of the Doom 3 engine, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for widescreen resolutions and has 64bit support.
SFML provides a simple interface to the various computer components, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Pybox2d is a 2D physics library for your games and simple simulations. It's based on the Box2D library, written in C++. It supports several shape types (circle, polygon, thin line segments), and quite a few joint types (revolute, prismatic, wheel, etc.).
The STEAD (Simple TExt ADventures) interpreter provides functionality to play games that mix elements of visual novels, interactive fiction and classic point-and-click adventures.
OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting.
This package contains a collection of modules for the Bennu Game Development programming language, from CD handling through SDL to joystick support.
pyscroll is a simple and fast module for animated scrolling maps for your new or existing game.
ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.
This package provides a collection of command line utilities used for building Quake maps as well as working with various Quake file formats. The utilities include qbsp for building the geometry, qvis for calculating visibility, qlight for lighting, bspinfo for getting information, and bsputil for basic editing of data in a map file.